FF7 Rebirth March 21 patch notes

Minor but welcome changes.

Final Fantasy VII Rebirth showing the active party in the overworld.
Screenshot by Dot Esports

Final Fantasy 7 Rebirth has been out for almost a month, and so far, the game hasn’t had any glaring issues. But Square Enix is still committed to improving the game further, and the March 21 patch is proof. Here’s everything included in FF7 Rebirth’s March patch (version 1.020).

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What’s included in FF7 Rebirth’s March patch?

Cloud holding the Cosmo Canyonm protorelic
The patch includes a few important tweaks. Screenshot by Dot Esports

The FF7 Rebirth March 21 patch includes the following:

  • Fixes to typos and omissions
  • Fixes to character and enemy issues
  • Fixes to Progress and guidance issues
  • Improved frame rate and overall game stability
  • Fixes to camera issues
  • Mini-game balancing

Typos and omissions

While reading the subtitles in FF7 Rebirth, you may have noticed a few typos or strange text omissions. The patch irons out most of these errors.

Character and enemy issues

Red XIII fighting in the combat simulator.
Red XIII’s attacks get even better. Screenshot by Dot Esports

If you used Red XIII’s Lunatic High and Warrior’s Inspiration abilities, you may have noticed enemies could cancel them quite easily. This patch makes it so they aren’t cancelled as easily.

Additionally, enemies would sometimes stop and stare at you in the middle of battle under certain conditions, allowing you to hit them uninterrupted. This has been fixed, too, so don’t expect any more free hits.

Progress and guidance issues

If you encountered any quests with unclear directions, you’ll be happy to know the quest guidance system has been improved, especially in the Mithril Mine during the climbing sections.

Improved frame rate and overall game stability

It wouldn’t be a proper patch without “improved frame rate and game stability.” While FF7 Rebirth was already very stable, there were times when the framerate would drop significantly. The patch should minimize frame drops going forward.

Performance mode also gets Sharp and Soft options that let you tune the graphics more to your liking.

Camera issues

If you like to use inverted camera controls, you’ll be happy to know the Chocobo gliding and shooting mini-games are now playable with this camera style.

Mini-game balancing

King Flan in Gears and Gambits FF7 Rebirth
Gears and Gambits is getting more difficulty settings. Screenshot by Dot Esports

If you were struggling to complete the Fort Condor or Gears and Gambits mini-games, good news—they’re getting difficulty settings so you can make them more bearable. 

Author
Image of Aleksandar Perišić
Aleksandar Perišić
Staff Writer at Dot Esports. Aleksandar has been gaming ever since he can remember and has been writing game reviews long before he joined Dot Esports. He loves MMORPGS, Nintendo and Indie games. He also steals gifts on Christmas but then gives them back when everyone starts to sing.