Blizzard plans to remove ‘AoE cap’ from World of Warcraft

No cap.

Image via Blizzard Entertainment

Blizzard Entertainment is addressing one of World of Warcraft’s most controversial systems in the next patch. 

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The area of effect (AoE) target cap is being reworked in Patch 9.1.5, Blizzard detailed in a Blue Post on Sept. 1.

Introduced with the launch of Shadowlands in November 2020, the devs reduced the maximum number of targets several abilities could hit to address “gameplay problems” related to pulling a “large number of enemies” in dungeons. 

The intention of this AoE cap was to reduce the “effectiveness” of burst AoE abilities against large target counts (15 to 20) while also increasing their effectiveness against fewer targets (three to five). 

“Along with other changes, we set out to move away from ‘pull as many enemies as possible, use all your cooldowns and delete them’ as the predominant strategy across various forms of content,” Blizzard explained.

This AoE cap restricted abilities like Druid’s Swipe, Hunter’s Multi-Shot, and Rogue’s Fan of Knives, resulting in a stream of criticism from the WoW community.

Related: Here are the notes and updates for World of Warcraft PTR Patch 9.1.5

“We’ve received a lot of feedback that these abilities not hitting enemies in their range in any way creates a feel problem for WoW combat but is also an issue for trivial encounters like farming legacy content.”

The devs are now planning to convert abilities affected by the AoE cap to “reduced damage beyond five targets” in the next patch, slated to hit live servers in the coming months.

This means abilities will deal “full damage” against five targets and “reduced damage” to each additional target beyond the cap. As a result, the overall damage done by an ability will be increased with the number of targets, but the individual damage to each target will also be decreased. 

“This solution means these abilities and their relative classes will still have a very strong niche against packs of 4-6 enemies,” Blizzard said.

Here are all the abilities that will undergo this change in Patch 9.1.5: 

  • Death Knight
    • Sacrificial Pact
    • Abomination Limb (Necrolord ability)
    • Reanimated Shambler (Runecarving power)
    • Blood
      • Consumption (talent)
      • Bonestorm (talent)
    • Frost
      • Frostscythe (talent)
    • Unholy
      • Bursting Sores (talent)
  • Demon Hunter
    • Havoc
      • Blade Dance
      • Fel Barrage (talent)
    • Vengeance
      • Soul Cleave
      • Spirit Bomb (talent) now deals reduced damage beyond five targets (previously was soft-capped at 20 targets)
  • Druid
    • Swipe
    • Feral
      • Brutal Slash (talent)
  • Hunter
    • Soulforge Embers (Runecarving power)
    • Beast Mastery
      • Beast Cleave
      • Multi-Shot
      • Barrage (talent)
    • Marksmanship
      • Multi-Shot
      • Barrage (talent)
      • Explosive Shot (talent)
    • Survival
      • Carve
      • Butchery (talent)
  • Mage
    • Arcane
      • Arcane Echo (talent)
    • Frost
      • Frozen Orb
      • Glacial Fragments (Runecarving power)
  • Monk
    • Brewmaster
      • Rushing Jade Wind (talent)
    • Windwalker
      • Fists of Fury
      • Rushing Jade Wind (talent)
  • Paladin
    • Retribution
      • Divine Storm
  • Rogue
    • Assassination
      • Fan of Knives
      • Crimson Tempest (talent)
    • Subtlety
      • Black Powder
      • Shuriken Storm
      • Secret Technique (talent)
  • Shaman
    • Elemental
      • Storm Elemental’s (talent) Eye of the Storm
  • Warlock
    • Demonology
      • Felguard’s Felstorm
  • Warrior
    • Whirlwind
    • Arms
      • Bladestorm
      • Cleave (talent)
      • Ravager (talent)
      • Dreadnaught (talent)
    • Fury
      • Bladestorm
    • Protection
      • Ravager (talent)
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Jerome Heath
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Senior editor at Dot Esports. Jerome has been in and around the gaming industry for the last eight years, and he's not going anywhere anytime soon.