How to get Patterns for weapon crafting in Destiny 2

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Image via Bungie

A crafting system in any game is defined by the recipes you use to make things. In Destiny 2, the new weapon crafting mechanic introduced in The Witch Queen makes use of Patterns, learned recipes that let you create customized versions of all kinds of weapons with different traits, attachments, and cosmetics.

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Patterns require a collection of new materials that have been added to the game, ones that are acquired from Deepsight Resonance weapons and various activities. But of course, those materials are nothing without the Patterns themselves.

Here’s how to acquire Patterns for weapon crafting in Destiny 2.

How to find and acquire Patterns for weapon crafting in Destiny 2

Guardians primarily acquire Patterns from weapons that have the Deepsight Resonance trait. Getting kills and completing activities with weapons that have this trait attunes the weapon. When the Deepsight Resonance weapon is fully attuned, players can extract weapon crafting materials (just once per weapon) and also the Pattern for said weapon. Head to the Relic on Throne World to view all the patterns you’ve unlocked. You can also view them in your Triumphs section, along with Pattern unlock progress under Patterns & Catalysts.

the enclave in destiny 2, viewed form afar
Image via Bungie

A few Patterns are also unlocked by completing the campaign and other missions. The first Pattern you unlock this way is for The Enigma, the first Glaive weapon you receive that also introduces you to the weapon crafting system through The Witch Queen‘s campaign. The Exotic Glaive that is specific to each class is also unlocked by completing the Exotic quest, “The Evidence Board.”

There’s a variety of different Patterns to unlock for Kinetic, Energy, and Heavy weapons, including special weapons like Shotguns, Sniper Rifles, and Glaives. According to the Relic, there are 56 Patterns to learn, including four Exotics (the three class-specific Glaives, plus the Osteo Striga SMG available after completing the campaign).

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Scott Robertson
VALORANT lead staff writer, also covering CS:GO, FPS games, other titles, and the wider esports industry. Watching and writing esports since 2014. Previously wrote for Dexerto, Upcomer, Splyce, and somehow MySpace. Jack of all games, master of none.