Riot appoints global head of esports for TFT, Legends of Runeterra, and Project L

Esports support for TFT and LoR has spiked.

Image via Riot Games

Riot Games is continuing its esports support for games like Teamfight Tactics and Legends of Runeterra by naming a new global head of esports for those titles.

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Growth is taking place outside of Riot digital games like League of Legends and VALORANT with the appointment of Michael Sherman as the new global head of esports for Teamfight Tactics, Legends of Runeterra, and the upcoming Project L game. Both TFT and LoR have active competitive communities that have been asking for additional esports support from Riot. Sherman will focus on TFT first, according to his Twitter post yesterday. 

Since the launch of an official competitive roadmap for TFT during Set Three Galaxies, major improvements have taken place with the release of each set. The Set Seven TFT esports roadmap for NA, EMEA, and OCE contained several improvements over the Set Six season, showcasing many system improvements from additional qualifiers to a consistent point system. 

The path for LoR esports, however, hasn’t progressed as fast as TFT’s has. Competitive players have had to deal with a shift in focus for the digital card game from PvP to the Path of Champions PvE mode and back to PvP. Seasonal broadcasts were almost canceled at one point and the system hasn’t seen any major changes over the last year. The LoR team has brought back consistent balance patches recently and many players are hoping Sherman will take a look at improving the current competitive roadmap on a global level. 

Each of the three games—TFT, LoR, and Project L—were grouped together under Sherman’s leadership due to these games having their own unique esports strategies, according to Sherman. His initial main focus is on TFT and he’ll “start ramping up more” as the official release date for Project L gets closer. Sherman did not mention how much focus LoR will get, though. 

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Danny Forster
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.