After diligently balancing Dragonflight for the first couple of weeks of season one, the World of Warcraft devs are, more or less, happy with the state of the game. Still, they have a couple of loose ends they need to deal with. As is tradition, rated PvP games are dominated by Discipline Priests and Rogues, so this weekly reset will tune down their power to leave more room for other classes to find success in Arenas and battlegrounds.
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Other than that, Blizzard Entertainment has a couple of bug fixes up its sleeves and nothing else much as we all impatiently wait for the release of Patch 10.0.7.
Achievement changes
- Fixed an issue causing Vault of the Incarnates achievement progress to sometimes reset when abandoning an LFR scenario.
Classes
Priest
Discipline
- Fixed a bug causing Expiation to no longer trigger Atonement.
PvP changes
Classes
Monk
Brewmaster
- Breath of Fire deals 35 percent additional damage in PvP.
Priest
Discipline
- Sins of the Many’s effect is now reduced by 50 percent in PvP Combat.
- Atonement healing is increased by 40 percent in PvP Combat (was 20 percent).
Rogue
Assassination
- Deathmark duplicated effects now deal 50 percent (was 70 percent) of normal damage in PvP Combat.
- Numbing Poison effectiveness now reduced by 47 percent (was 33 percent) in PvP Combat.
- Numbing Poison (Shiv Effect) effectiveness now reduced by 52 percent (was 40 percent) in PvP Combat.
- Improved Garrote – Fixed a bug that prevented Improved Garrote’s PvP Multiplier from applying. Damage bonus will once again match the tooltip value of 30 percent (base 50 percent) in PvP Combat.