A new update is now live in Call of Duty: Warzone, aimed at nerfing several of the game’s most powerful weapons.
After Season Four Reloaded’s update a few weeks ago, several weapons immediately jumped to the forefront of the meta, including the X13 Auto and Basilisk. Apparently, both guns were bugged and doing way more damage than intended.
Other popular weapons, including the Cronen Squall and Lachmann-556, also received some hefty nerfs today to bring them in line with other guns in the game. Longtime meta guns in the M4 and TAQ-56 received some nerfs as well.
But that’s not all. The game’s two most-used shotguns, the new MX Guardian and KV Broadside, also fell victim to some changes, meaning that in total, eight of the game’s most popular weapons have been nerfed in hopes of shaking up the meta.
Related: Warzone streamer JoeWo begs devs to remove âmost overpowered secondaries everâ
Here’s the full list of patch notes for today’s update.
Warzone July 24 update patch notes
Weapons
Assault Rifles
- Lachmann-556
- Maximum damage decreased
- Mid-far damage increasedÂ
- Headshot multiplier decreasedÂ
- Neck multiplier decreasedÂ
- Upper torso multiplier decreasedÂ
- M4
- Upper torso multiplier decreasedÂ
- Lower torso multiplier decreasedÂ
- TAQ-56
- Headshot multiplier decreasedÂ
- Tempus Razorback
- Minimum damage increasedÂ
- Limb multipliers increasedÂ
Battle Rifles
- Cronen Squall (Full Auto)
- Maximum damage decreasedÂ
- Close-mid damage decreasedÂ
- Damage step added at mid-rangeÂ
- Minimum damage decreasedÂ
- Headshot multiplier decreasedÂ
Handguns
- Basilisk
- Fixed an issue with the Akimbo Snakeshot Basilisk where its damage profile was higher than intended.
- FTAC Siege
- Maximum damage decreasedÂ
- X13 Auto
- Fixed an issue that caused the X13 Autoâs damage profile to be higher than intended.
- Maximum damage decreased
Shotguns
- MX Guardian
- Maximum damage decreasedÂ
- Close-mid damage decreasedÂ
- Mid damage decreased
- Mid-far damage decreasedÂ
- Minimum damage decreased
Submachine Guns
- ISO 45
- Fixed an issue with the ISO 45 causing its upper right leg damage to be lower than intended.
Attachments
Ammunition
- KV Broadside
- 12 Gauge Dragonâs Breath
- Close-mid damage decreased
- 12 Gauge Dragonâs Breath
- MX Guardian
- 12 Gauge Dragonâs Breath
- Maximum damage decreasedÂ
- Close-mid damage decreasedÂ
- Mid damage decreasedÂ
- Maximum damage range increased
- Close-mid damage range increasedÂ
- Mid damage range decreasedÂ
- Minimum damage range decreasedÂ
- 12 Gauge Dragonâs Breath
Bug fixes
- Fixed an issue where Snipers with High Explosive rounds could be found from Ground Loot in Ranked Play matches.
- Fixed an issue where, after the playerâs squad was eliminated, the player left the match and received a prompt to rejoin the match.
- Fixed an issue where players were able to have infinite Super Jumps by using a second Temp V field upgrade.
- Fixed an issue where equipping the Semi-Auto Trigger on the MX Guardian shotgun will cause the range to reduce severely while fighting AI in DMZ.
- Fixed an issue where the Squad Loadout crate is missing the in-world icon until it is pinged.
- Fixed an issue that prevented players from being able to use the Gulag Token if they lost the Gulag previously in the match.