Twistzz rips ‘inconsistent’ CS2 minutes after winning $500,000 Thunderpick tournament

Twistzz was pleased with the win, but not with the state of CS2.

A Counter-Strike character shows off a Navaja Knife with a pink fade effect on Vertigo in CS2.
Screenshot by Dot Esports

You can hardly find a more genuine game criticism than the one delivered by FaZe Clan’s Twistzz on Nov. 5. The star rifler went to social media minutes after winning the $500,000 Thunderpick Counter-Strike 2 event not to celebrate but to explain what’s wrong with the game.

Recommended Videos

Have you been told you’re only hating on CS2 because you can’t play it well? If yes, you can point to the tweets made by Twistzz in the aftermath of his team winning a $500,000 tournament, and rest your case. Instead of simply enjoying the moment and moving on, the Canadian rifler laid down harsh criticism on the current state of CS2.

Responsiveness has been a major topic with CS2, as evidenced by comments made by ropz on Sept. 18. But while his FaZe teammate had a lot to say about tick rate, Twistzzz has issues with CS2 ping. Ping has always been a factor in CS:GO, but according to Twistzz, it has been amped up to 11 in CS2:

“45 ping in CS2 feels like 70 in CS:GO and with peeker’s advantage being more common it does seem like ping plays a much more important factor, ” he said on Twitter. “When I played with 5-10 ping, I would have time to react when holding angles, now with the much higher ping, I would have to prefire more or I would risk not getting more than one bullet off before dying. I don’t recall having this feeling in CS:GO, holding angles still felt viable.”

The best part of Twistzz’s rant is that the accompanying clip illustrating his concerns is of him winning FaZe a crucial Vertigo round in overtime vs. Virtus.pro in the Thunderpick tournament final. It takes a special kind of love for the game to try and improve it while its shortcomings result in you winning titles.

As a supporting criticism of the main topic of ping, Twistzz shared his discovery of a couple of dubious spots on Overpass and Ancient you should be looking out for. Overpass has an elevation change while walking over a shaft in the tunnels. The Ancient issue is one of those you need to feel to understand, but apparently, you could get pulled slightly to the right while trying to back away from mid and into the house.

The latest CS2 update managed to please the majority of players for the first time since the game’s tumultuous official launch, but by the look of things, Valve has more improving to do before the game is up to the high standards we’re used to.

Author
Image of Kiril Stoilov
Kiril Stoilov
Dot Esports general gaming writer. Loves writing, games, and writing about games. Began working in the industry in 2018 with esports.com, before moving to earlygame.com, and later joining the Dot Esports staff. Though a single player gamer at heart, he can be seen noobing around CS:GO lobbies.