Here are the Dead By Daylight update 8.1.2 patch notes

Numerous tweaks across the board.

Trevor Belmont looks at a distant castle with the moon in the background.
Image via Behaviour Interactive

After the recent updates, Dead By Daylight is seeing a surge of players enjoying the new content. On Aug. 6, the developer released another patch, this time fixing a bunch of bugs.

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Dead By Daylight saw new additions recently, including renowned character Lara Croft from the Tomb Raider series. This saw the player count spike enormously, with the peak in July 2024 reaching 99,859, according to Steam Charts. However, new content means new bugs, many of which are addressed by the developer in the latest update 8.1.2.

All changes in Dead By Daylight update 8.1.2

An image of Lara Croft standing strong in Dead by Daylight.
Lara Croft was among the new additions to Dead By Daylight. Image via Behaviour Interactive

The devs made sure to include bug fixes for the 2v8 mode. The patch also addresses numerous glitches with characters, bots, and perks. In terms of gameplay itself, two perks, Stridor and Iron Will, have been minimally tweaked.

Here are all the changes in the latest update.

Perks

Killer

  • Stridor
    • The effect of the perk is no longer multiplicative, meaning it increases the volume of Survivors’ grunts of pain (even if they have Iron Will)

Survivor

  • Iron Will
    • The effect of the perk is no longer multiplicative, meaning it lowers the volume of Survivors’ grunts of pain rather than setting it to zero

Bug Fixes

2v8

  • Hooked music should now play correctly when the player is in a two-versus-eight Cage.
  • The Survivor’s Innate Skill “Self-Care” ability icon should now be correctly illuminated in the dying state.
  • The aura reveal SFX now correctly plays when you’re being chased by a Killer.

Archives

  • Fixed an issue where deselecting an image reward within Tome 20 Mythic’s journal collection would cause the game to freeze momentarily.

Audio

  • A Killer disconnecting and being replaced by a Bot will now correctly trigger the “replaced by Bot” sound cue.

Bots

  • Improved Bot pathing to avoid them trying to climb insurmountably steep hills.
  • The Huntress Bot is now better at charging up her hatchet by the correct amount.

Characters

  • Fixed an issue causing the white aura to be shown when the Singularity looks at a pod directly.
  • Fixed an issue causing the Knight’s Guard preview icon on the Knight’s arm to be inconsistent with the selected Guard.
  • Fixed an issue causing the Trapper’s Bear Oil add-on to only silence one bear trap in the trial.
  • Fixed an issue causing Survivors to float when hit by the Mastermind’s Virulent Bound at the end of the self unhook animation.

Perks

  • Fixed an issue causing Invocation: Weaving Spiders to not complete generators when above 90% repair progress.
  • Fixed an issue causing the Specialist to make generators impossible to complete if every Survivor in the trial had and consumed max tokens on the same generator. This should also fix other cases of incompletable generators when combing other perks with Specialist.
  • Fixed an issue causing Survivors to lose their equipped items when crafting a Flash Grenade item from Flashbang.
  • Fixed an issue causing Dead Hard not to give the Endurance effect if Off The Record is triggered.

Platforms

  • Fixed an issue causing the Wraith’s shadow to be visible while cloaked from Survivor POV on Switch.

Misc

  • Fixed an issue causing the game to freeze when the Lich leaves the tally screen before all other users after a match.
  • Fixed an issue causing the Escape Cake Offering to not consistently award bonus Bloodpoints.
Author
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Mateusz Miter
Freelance Writer at Dot Esports. Mateusz previously worked for numerous outlets and gaming-adjacent companies, including ESL. League of Legends or CS:GO? He loves them both. In fact, he wonders which game he loves more every day. He wanted to go pro years ago, but somewhere along the way decided journalism was the more sensible option—and he was right.