The most powerful, sought-after items in Diablo 4 are the Unique items, powerful weapons and armor with incredible stats and game-changing effects. These items, though, are of course notoriously rare, and most commonly drop at the end of Helltide events or after completing Nightmare Dungeons but also can drop from world bosses, seasonal events, and dungeons.
When the Diablo 4 beta first went live, there were only six total known Unique items. But since the game’s full launch, and now in the midst of its third season in Season of the Construct, there are dozens of them. These items also have the tendency to be exclusive to specific classes, though some general Unique items for all classes do exist.
If you’re hunting for Unique items in Diablo 4, this is everything you need to know.
All Unique items in Diablo 4
Unique items available to all classes
Items in bold are the Uber Unique items, or ultra rare Uniques, the rarest items in the game.
Item name | Item type | Item effect |
---|---|---|
Ahavarion Spear of Lycander | Staff | Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. |
Andariel’s Visage | Helm | Lucky Hit: Create a Poison nova that damages enemies in an area-of-effect for five seconds. |
Banished Lord’s Talisman | Amulet | After you spend 300 of your Primary Resource, your next Core skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 80 to 120 percent increased damage. |
Doombringer | Sword | Lucky Hit: deals Shadow damage to surrounding enemies and reduces damage done by 20 percent for five seconds. |
Fists of Fate | Gloves | Your attacks have a chance to heal, regen resource, Immobilize, Daze, and deal between one and 300 percent their usual damage. |
Flickerstep | Boots | Each enemy you Evade through reduces your active Ultimate cooldown by two to four seconds, up to 10 seconds. |
Frostburn | Gloves | Lucky Hit: Freeze an enemy for two seconds. |
Harlequin Crest | Helm | Gain +4 ranks to all skills plus damage reduction. |
Melted Heart of Selig | Amulet | Gain +30 percent max resource. When you take damage, drain resource for every one percent life you would’ve lost instead. |
Mother’s Embrace | Ring | If a Core Skill hits five or more enemies, refund some of its resource cost. |
Paingorger’s Gauntlets | Gloves | Damaging enemies with a cast Non-Basic Skill marks them for three seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing 100 to 200 percent increased damage |
Penitent Greaves | Boots | You leave behind a trail of frost that Chills enemies and deal more damage to Frozen enemies. |
Razor Plate | Chest | Gain a number of Thorns. |
Ring of Starless Skies | Ring | Each Core Skill cast reduces its resource cost, stacking up to 40 percent. |
Soulbrand | Chest Armor | Your healing potion no longer heals instantly, instead it grants a Barrier for 200 percent of the healing for 4 seconds. While you have a Barrier, you gain 10 to 20 percent damage reduction. |
Tassets of the Dawning Sky | Pants | When you take damage from a non-physical damage type, you gain six to 10 percent maximum resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time. |
Temerity | Pants | Lucky Hit: Up to a 5 percent chance to heal. Effects that heal you beyond 100 percent grant a barrier that lasts for eight seconds. |
The Butcher’s Cleaver | Axe | Lucky Hit: when you critically strike an enemy you have 100 percent chance to Fear and Slow them. |
The Grandfather | Two-handed sword | Massively increases your critical strike damage. |
Tibault’s Will | Pants | You deal 20 to 40 percent increased damage while Unstoppable and for four seconds after. When you become Unstoppable, gain 50 of your Primary Resource. |
X’Fal’s Corroded Signet | Ring | Lucky Hit: Your damage over time effects have up to a 50 precent chance to erupt, dealing five to six damage of the same type to nearby enemies. |
Barbarian Unique Items
There are 13 Unique items available for Barbarians: five pieces of armor, six weapons, and two pieces of jewelry. Here are all the Barbarian Unique items.
Item name | Item type | Item effect |
---|---|---|
100,000 Steps | Boots | After gaining the final damage bonus from Walking Arsenal passive, you automatically cast Ground Stomp and gain Fury once every 30 seconds. |
Ancients’ Oath | Two-handed axe | Steel Grasp launches two additional chains. Enemies hit are Slowed for three seconds. |
Azurewrath | Sword | Lucky Hit: Your Core Skills have up to a 20-percent chance to Freeze enemies for three seconds and deal 0.75-1.5 Cold damage to them. |
Battle Trance | Amulet | Increases Frenzy’s max stacks by two. Gain increased attack speed with max Frenzy. |
Fields of Crimson | Two-handed sword | Damaging an enemy with Rupture creates a pool that does Bleed damage over six seconds. Enemies in the pool take ten percent increased Bleed damage. |
Gohr’s Devastating Grips | Gloves | Whirlwind explodes after its end dealing a portion of its damage as Burning to nearby enemies. |
Hellhammer | Two-handed mace | Upheaval ignites the ground Burning enemies with extra damage for three seconds. |
Overkill | Two-handed mace | Deathblow creates a shockwave that deals additional damage. Enemies killed by this reset Deathblow. |
Rage of Harrogath | Chest | Lucky Hit: Reduce the cooldowns of your non-Ultimate skills by 1.5 seconds when you inflict Bleeding on Elites. |
Ramaladni’s Magnum Opus | Sword | Skills deal increased damage per point of Fury you have, but you lose two Fury per second. |
Ring of Red Furor | Ring | After spending 100 Fury within three seconds, your next cast of Hammer of the Ancients, Upheaval, or Death Blow is a guaranteed Critical Strike and deals 10 to 30 precent bonus Critical Strike Damage. |
Ring of the Ravenous | Ring | Rend’s duration is increased by two to four seconds. Damaging enemies with Brawling Skills applies two stacks of Rend’s Bleed. This effect can only occur once every four seconds per enemy. |
Tuskhelm of Joritz the Mighty | Helm | When you gain Berserking while already Berserk, you have a 40 to 60-percent chance to become more enraged granting 15 percent increased damage, two Fury per second, and a ten percent cooldown reduction. |
Necromancer Unique Items
There are 12 Unique items available for Necromancers: seven pieces of armor, two weapons, and three pieces of jewelry. Here are all the Necromancer Unique items.
Item name | Item type | Item effect |
---|---|---|
Black River | Scythe | Corpse Explosion consumes up to four additional corpses for extra damage and radius. |
Blood Artisan’s Cuirass | Chest | Picking up a certain number of Blood Orbs spawns a Bone Spirit, dealing extra damage based on your Life percentage. |
Blood Moon Breeches | Pants | Your Minions have a three to seven percent chance to curse enemies. Enemies affected by at least one of your curses take 70 percent increased Overpower damage from you. |
Bloodless Scream | Two-handed scythe | Darkness skills chill enemies. Lucky Hit: Darkness skills have 100 percent chance to generate extra essence against Frozen enemies. |
Deathless Visage | Helm | Bone Spear leaves behind echoes that explode, dealing extra damage. |
Deathspeaker’s Pendant | Amulet | Blood Surge casts a mini nova around your minions, dealing up to 50 percent increased damage based on enemies hits by the initial cast. |
Greaves of the Empty Tomb | Boots | Create Desecrated ground beneath your Sever spectres, dealing Shadow damage over two seconds. |
Howl from Below | Gloves | Corpse Explosion now creates a Volatile skeleton that charges at a random enemy and explodes for extra damage. |
Lidless Wall | Shield | Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a five to 25 percent chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25 percent and the total number of additional Bone Storms you can have by +1. |
Mutilator Plate | Chest | You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for one to two percent of your Maximum Life and has a five percent chance to form a Blood Orb. Blood Lance deals 10 to 20 percent increased damage. |
Ring of Mendeln | Ring | When you have seven or more minions, gain Lucky Hit: ten percent chance to empower your minions, making their next attack explode for extra damage. |
Ring of Sacrilegous Soul | Ring | Automatically activate the following equipped Skills on Corpses around you: Raise Skeleton every one to two seconds, Corpse Explosion every one to two seconds, and Corpse Tendrils every eight to 16 seconds. |
Druid Unique Items
There are 12 Unique items available for Druids: six pieces of armor, three weapons, and three pieces of jewelry. Here are all the Druid Unique items.
Item name | Item type | Item effect |
---|---|---|
Airidah’s Inexorable Will | Ring | When casting an Ultimate Skill and again five seconds after, Pull in Distant enemies and deal 0.5 to one Physical damage to them. This damage is increased by one percent per one point of Willpower you have. |
Dolemen Stone | Amulet | Casting Boulder while Hurricane is active will cause your boulders to rotate around you. |
Fleshrender | One-hand mace | Debilitating Roar and Blood Howl deal 0.5 to 1.0 damage to Nearby Poisoned enemies. |
Greatstaff of the Crone | Staff | Claw is now a Storm skill and also casts Stormstrike for extra damage. |
Hunter’s Zenith | Ring | Gain a bonus when you kill with shapeshifting. Werewolf: Your next non-Ultimate Werebear skill costs no resource and has no cooldown. Werebear: Your next Werewolf skill will partially heal you when damage is dealt. |
Insatiable Fury | Chest | Werebear form is now your true form and you gain +2 ranks to all Werebear skills. |
Mad Wolf’s Glee | Chest | Werewolf form is now your true form and you gain +2 ranks to all Werewolf skills. |
Storm’s Companion | Pants | Your wolf companions deal Lightning damage and gain the Storm Howl ability. |
Tempest Roar | Helm | Lucky Hit: Storm Skills have up to a 15 to 25-percent chance to grant four Spirit. |
Unsung Ascetic’s Wraps | Gloves | Lightning Storm gains one additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10 to 20 percent increased damage. |
Vasily’s Prayer | Helm | Your Earth skills are now also Werebear skills and Fortify you. |
Waxing Gibbous | Axe | Gain two seconds of Stealth when killing an enemy using Shred. Breaking Stealth guarantees Critical Strikes for a brief period. |
Rogue Unique Items
There are 12 Unique items available for Rogues: six pieces of armor, five weapons, and one ring. Here are all the Rogue Unique items.
Item name | Item type | Item effect |
---|---|---|
Asheara’s Khanjar | Dagger | Hits with this weapon increase your attack speed for four seconds, stacking. |
Beastfall Boots | Boots | When you cast an Ultimate skill, your next Core skill consumes all of your energy and deals 0.5 to 1.5 percent increased damage per Energy consumed. Using a Cooldown restores five Energy. |
Condemnation | Dagger | Core skills deal increased damage when spending three Combo Points. Basic skills have a chance to generate three Combo Points. |
Cowl of the Nameless | Helm | You gain increased Lucky Hit chance against Crowd Controlled enemies. |
Eaglehorn | Bow | Penetrating Shot has a 30 to 80-percent chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for three seconds. |
Eyes in the Dark | Pants | Unless it hits a boss or player, Deathtrap will continue to re-arm itself until it kills an enemy, though it has an increased cooldown. |
Grasp of Shadow | Gloves | Lucky Hit: Damaging an enemy with a Vulnerable enemy with a Cutthroat or Marksman skill has a chance to summon a Shadow Clone that mimics your attack. |
Scoundrel’s Leathers | Chest | While you have unlimited Energy from Inner Sight, your Core Skills have a 60 to 80-percent chance to spawn Caltrops, Poison Trap, or Death Trap. |
Skyhunter | Bow | Your first direct damage is guaranteed Critical Strike. If you have max stacks of the Precision Key Passive, gain energy once per cast. |
Windforce | Bow | Lucky Hit: Attacks have a chance to deal double damage and knock back the target. |
Word of Hakan | Amulet | Your Rain of Arrows is always imbued with all Imbuements at once. |
Writhing Band of Trickery | Ring | Casting a Subterfuge Skill leaves behind a Decoy Trap that continuously Taunts and lures enemies. The Decoy Trap explodes after three seconds dealing two to three Shadow damage. Can occur every 12 seconds. |
Sorcerer Unique Items
There are nine Unique items available for Sorcerers: six pieces of armor, four weapons and two rings. Here are all the Sorcerer Unique items.
Item name | Item type | Item effect |
---|---|---|
Blue Rose | Ring | Lucky Hit: Damaging an enemy has up to a 30-percent chance of forming an exploding Ice Spike, dealing 0.25 to 0.35 Cold damage. Triple this chance if the enemy is Frozen. |
Esadora’s Overflowing Cameo | Amulet | Upon collecting Crackling Energy, there is a 10-percent chance to release a Lightning Nova, dealing Lightning damage. |
Esu’s Heirloom | Boots | Your Critical Strike Chance is increased by a percentage of your Movement Speed bonus. |
Flamescar | Wand | While channelling Incinerate, you periodically shoot embers that home to enemies and deal Fire damage. |
Gloves of the Illuminator | Gloves | Fireball now bounces as it travels, exploding each time it hits the ground, dealing less damage with each. |
Iceheart Brais | Pants | Enemies that die while Frozen have a chance to unleash a Frost Nova. |
Raiment of the Infinite | Chest | After using Teleport, close enemies are Pulled to you and Stunned, but Teleport’s cooldown is increased by 20 percent. |
Staff of Endless Rage | Staff | Every third Fireball launches two additional projectiles. |
Staff of Lam Esen | Staff | Charged Bolts pierce but deal less damage. |
Starfall Coronet | Helm | Meteor now has two charges and a 11/6 second Charge Cooldown instead of a Mana cost and drops three additional Meteors around the target. Meteor’s Enchantment effect and Enhanced Meteor drop one additional Meteor. |
Tal Rasha’s Iridescent Loop | Ring | For each type of Elemental damage you deal, gain 10 to 15 percent increased damage for four seconds. Dealing Elemental damage refreshes all bonuses. |
The Oculus | Wand | Gain the effect of the Teleport Enchantment for free. When you Evade using Teleport Enchantment, you are taken to a random location. |
This list is fully updated with all Unique items as of Diablo 4 Patch 1.3.0a.