Upgrading your character in Enhrouded is accomplished through leveled-up classes and abilities that we’ve broken down so you don’t have to waste Skill Points.
Keen Games designed Enshrouded to give players freedom while following the natural course of storyline progression. The Skill Point system and classes use that system to upgrade your character with attributes, skills, and abilities. There are three main classes in Enshrouded, 12 class paths, and sub-paths that crossover between the classes. Abilities are found through the large circles on the paths that have icons. Unlocking an ability requires unlocking the path leading up to it. From a Double Jump ability to Martyr healing, here are the best class abilities in Enshrouded.
Class breakdown in Enshrouded
Each class has unique abilities and attributes, while classes are broken up into three colors: Green, Blue, and Red.
- Green class: Survivor, Bestmaster, Ranger, and Assassin
- Blue class: Trickster, Wizard, Healer, and Battlemage
- Red class: Tank, Warrior, Barbarian, and Athlete
Some sub-paths can branch into another class when unlocking paths with Skill Points. Using these sub-paths is the best way to unlock the best abilities in Enshrouded without changing how your character is designed.
Best abilities for each class in Enshrouded
An ability like Eagle Eye can’t get unlocked unless you are on the Ranger or Beastmaster path because it is meant for a character using range attacks. Some abilities can get used with any class, like Double Jump, but are hard to unlock unless following the Athlete or Survivor path. And there are abilities meant for multiplayer, while others are designed for solo play.
Based on gameplay from early access, here are my seven top picks for the best abilities in Enshoruded.
Name | Ability | Class paths |
Double Jump | Jump a second time while in air | Survivor/Athlete |
Eagle Eye | Increases zoom for range attacks | Ranger/Beastmaster |
Begone! | Magic punch that pushes and stuns | Trickster/Wizard |
Swift Blades | Quicker attacks with one-hand weapons | Warrior |
Heavy Specialization | Faster attacks with a two-handed weapon | Barbarian |
Multi-shot | Chance to spawn extra arrows in flight | Ranger |
Bee Sting | Draw Bow and fire while Gliding | Ranger |
Ranger has the best abilities overall (based on my gameplay), with Warrior coming in second. Wizard is a solid class when playing with a group, as is Tank, and blending Trickster and Assassin is decent for solo play. And there should be enough Skill Points for you to pick and choose multiple paths that form a well-rounded character.
Don’t worry about experimenting with class paths and abilities because Skill Points can get reset. But remember to take a screenshot before the reset so you know where you have been and can get what you want out of Enshrouded.