Riot under fire after supposedly removing grab bags from LoL’s 2024 Lunar Revel event pass

Clearly misunderstood.

The splash art for Heavenscale Ezreal, depicitng Ezreal in celebratory crimson and gold garb with a dragon hand stemming from his jade gauntlet.
Ezreal's skin options grow with Heavenscale Ezreal, celebrating the Year of the Dragon. Image via Riot Games

Once again, League of Legends fans have picked up their pitchforks and begun protesting after discovering Riot Games’ upcoming 2024 Lunar Revel pass might have even less content than the previous event pass at the end of last year.

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When Riot dropped the Winterblessed event pass last November, players were quick to judge the absence of grab bags in the pass, which were traded out for guaranteed banners. When a majority of the community banded together, the League developers even acknowledged the need for grab bags and said, “Understood, you like grab bags better.”

Winterblessed Senna hoisting her enormous gun on her shoulders in League of Legends
The 2023 Winterblessed event was anything but a blessing for pass holders. Image via Riot Games

Clearly, something was lost in translation, because according to recently data-mined information around the Lunar Revel event, the upcoming event has no grab bags at all. Players can expect around six Heavenscale orbs, two Masterwork chests and keys, and one 2024 Heavenscale capsule, along with a ton of tokens along the way.

Grab bags are huge value for players and provide massive appeal for those looking to test their luck with the League gods since they offer three skin shards and a chance for Mythic Essence. They might be random skins, but they still provide a good amount of value and a decent chance at a high-tier skin to show off for the price of the pass.

On the League subreddit, players believe Riot is testing to see “the lowest they can go” when it comes to the passes, and if they keep selling to a similar margin, the devs won’t need to add any more content. Teamfight Tactics enjoyers were also hit by the recent changes and were quick to raise their opinions in the public forum.

“The passes were gutted pretty badly, yet still cost the same,” one user wrote. “It’s remarkable that Riot thinks that the answer to their lagging profits is to make the passes shittier and cost the same, rather than providing us with content that’s actually respectable for the cost.”

If Riot fails to respond to these widespread complaints, disgruntled players will simply have to speak with their wallets. This should, however, be a big test for both the player base and Riot as the two parties tussle for a balance between proper value and profits.

Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.