Apex Legends Mobile brought the fast-paced action of Apex Legends to the smaller screens of mobile phones, living up to its predecessor while also keeping it in line with a mobile game. The Apex Mobile team wanted to make the mobile version of the game feel like the authentic Apex experience, and they built the game from the ground up to fulfill that goal. This means Apex Mobile has a series of features that aren’t necessarily in the base game, including Fade and Rhapsody, two legends that launched in the mobile version of the game.
Despite some new tweaks, though, the action in Apex Mobile largely follows the venues in Apex Legends, with World’s Edge and Kings Canyon present in the game. The mobile version of the title will also overhaul maps, for instance, adding the Climatizer POI to World’s Edge in season one.
Though Apex Mobile is so close to its PC/console twin, fans can expect some differences between the two. The additions of Fade and Rhapsody are the most glaring examples and open up a precedent on what else Apex Mobile will bring exclusively (or at least initially) to the smaller screens.
Will Apex Legends Mobile have mobile-exclusive maps?
Apex Mobile isn’t afraid to step out of the shadow of Apex when needed, as seen in the case of Fade. The mobile version also boasts several game modes not present in the regular version of the game, and season two brought Apex Mobile‘s exclusive Team Deathmatch map, Pythas Block Zero. The launch of the map sets a precedent for mobile-exclusive content, especially in areas that don’t exist in Apex Legends.
That said, it’s unclear if Apex Mobile will ever venture into larger-scale maps for battle royale. Though the mobile game will only have World’s Edge and Kings Canyon at launch, having its own maps isn’t entirely out of the picture. But it’s not necessarily on the roadmap either, according to senior director of product Myke Hoff.
“We’re always going to be looking to see what is right for our players,” Hoff said in a press conference before the game’s launch. “So maps, characters, features, are always going to be things that we’re gonna be pushing to see if it’s right for us.”
“That doesn’t mean that these things will never show up on HD [the PC/console version],” according to Hoff, but it also doesn’t mean the team will follow the base version of Apex strictly either. “We should be seen as standalone products with two teams that work well together doing what’s right for our own audiences. So yes, maybe, if we think it’s the right thing to do.”
While adding an exclusive map in Apex Mobile would be a major undertaking, this doesn’t necessarily mean it’s completely outside the realm of possibility. Apex Mobile was built from scratch to adjust to the new format, and the team could lean into unexplored spaces such as new maps if they feel it would benefit the game. The addition of Pythas Block Zero is evidence of that fact, though fans will have to wait to see if the mobile port of the game will ever get a full-scale map before they hit the PC and console version of Apex.