A giant patch, hotfix, and a significant B-patch have shifted the Teamfight Tactics Set Seven 12.12 meta, toning down top-end Dragonlands comps while creating space for several new ones.
Patch 12.12 aimed to quicken the pace of combat within TFT Set Seven while nerfing and buffing top and low-end performers. A hotfix was shipped almost immediately after the update went live, targeting both Volibear and Daeja. And yet, both Set Seven champions remained viable primary carriers.
Patch 12.12 lasts for three weeks, with Patch 12.13 scheduled to drop on July 13, due to a summer break at Riot Games. Intent on creating a healthier meta until the next update, according to game design director Stephen “Mortdog” Mortimer, the TFT dev team pumped out a huge 12.12 B-patch.
Sunfire Cape and Statikk Shiv are still two of the best early game items, along with Guinsoo”s Rageblade. Quicksilver remains a must on primary carriers during the late game, while Giant Slayer, Archangel’s Staff, and Spear of Shojin rank at the top of the charts as three of the best late-game items for carriers. Players should still pay attention to Draconic Augments while having at least one or two TFT Set Seven Patch 12.12 comps they are focused on playing heading into each game.
Best TFT 12.12 B-patch meta comps in Set Seven Dragonlands
Sy’fen Carry
Sy’fen has been sitting on the fringe of the TFT Set Seven meta since the release of Dragonlands. The Whispers/Bruisers trait dragon can shred through a frontline, then take out the backline carriers with best-in-slot items like Blood Thirster, Gunsoo’s Rageblade, and Quicksilver. Four Whispers with Sylas and Sy’fen can work when needing to play flexible while the traditional late-game Dragonlands 12.12 B-patch comp runs six Whispers, four Bruisers, two Tempest, and two Assassin.
Pyke is the late-game upgrade to the Sy’fen Whispers comp, typically replacing either Elise or Thresh. Elise can work as an item holder for Pyke, who typically wants AD items. Titanic Strength is an S-tier Draconic Augment for the TFT comp while Better Together is a sleeper Augment that can ride you to a lobby victory with Aura items like Zeke’s Herald and a free Locket of the Iron Solari.
Jade 12.12 B-patch comp
Similar to the Sy’fen Whispers comp, the Jade comp has also been patiently waiting on the fringes of the Set Seven meta. The 12.12 B-patch shifted the build into S-tier, typically using Shi Oh Yu as the primary carrier. Jade is also a flexible comp, able to synergize with Volibear Dragonmancer via a Spatula, Nidalee reroll, and the Karma/Ezreal reroll builds.
Shi Oh Yu needs a Bloodthirster and either a Quicksilver or Edge of Night. The last item can be a Guinsoo’s Rageblade, Titans Resolve, or Giant Slayer. Ashe can hold Shi Oh Yu items, along with Volibear or another AD carrier. Anivia is an excellent carrier during the early and mid-games stages but falls off hard during the late game as a two-star unit. And Neeko is the secondary carrier, wanting all defensive items.
Any Jade trait-specific Draconic Augments are great, along with a First Aid Kit for healing. Penitence is the standard Jade Augment and Verdant Veil is a solid option for the late game.
Assassins comp
Love or hate the backline jumpers, Assassins are still meta within TFT 12.12 B-patch. Diana received a bug fix/nerf to her orbs, and Olaf had his attack damage lowered slightly. And Assassin units can get baited by an opponent with good positioning. Yet the comp remains viable as long as Olaf has an Assassin Spatula, along with good items on Talon and Pyke during the late-game stages.
The main Assassin TFT comp uses three-star Olaf as a primary carrier with an Assassin Spatula or emblem. A shell of the build should have at least four Assassin and four Bruiser to optimize Olaf’s potential fully. Best-in-slot items for Olaf are still the Assassin Spatula or emblem and Runaan’s Hurricane. Blood Thirster is a viable third option for healing, but with Draconic Augment like Thrill of the Hunt, players can go all-in on AD damage with an Infinity Edge instead.
Diana can hold her items if three-starred but Pyke can use her items if Diana’s too contested to get up to three-star. Any Assassin Heart/Crest/Crown is highly recommended as a Draconic Augment. Thrill of the Hunt is a solid option for healing, while Cutthroat is the standard Assassin Augment, and Urf’s Grab Bag is a great way to get a Spatula.
Xayah
The feather tosser never left the meta and dominates the late-game thanks to reworks to Shyvana. Xayah is a four-cost carry, allowing players to transition into her comp. We recommend a strong opening game, stacking defense items for either Shyvana, Idas, or Hecarim. Scorch is the standard Ragewing Draconic Augment. Other solid options include Best Friends, Jeweled Lotus, and Verdant Veil to free up an item slot on Xayah.
Items for Xayah are Gunsoo’s Rageblade and Giant Slayer with Quicksilver in the third slot unless Verdant Veil is a Draconic Augment Option. Xayah TFT comps are unique because they are flexible, and it’s also easy to fast eight if a player’s board becomes too weak due to greed or slow transitions. Running three or six Rageblade units is an option, with Shyvana as the secondary carrier within the six Rageblade Patch 12.12 comp.
Idas has become the staple defensive frontline dragon in Set Seven, protecting Xayah should Shyvana become elusive within the shop. And Hecarim is one of the best defensive units in the Dragonlands set. Players can pair Sejuani with Hecarim or go for a Cavalier Spatula on Shen or Ornn. And Talon is a viable secondary offensive carry within a Xayah comp. Add in Twitch during the early game, and the six Ragewing Xayah comp is a four Guild build as well.
Corki
Cannoneer Set Seven champions are hot for fireworks and winning games. Corki is the primary carrier now that his targeting has been fixed, while Idas is the preferred frontline tank. A Revel and Cannoneer opening is solid, especially with Trainer. Ricochet and Hot Shot are both good Cannoneer Draconic Augments.
Ideal items on Corki are Guinsoo’s Rageblade, Giant Slayer, and a Quicksilver. The trainer trait is a must-have trait within the Cannoneer Corki comp, but there’s an alternative around Idas. Running Heimerdinger as a third Trainer and Sylas as frontline Bruiser with Tahm Kench allows room for a Mage Spatula, specifically on Corki is possible.
Dragonmancer comps
The Dragonmancer trait has become one of the most versatile traits within TFT Set Seven. Players can run various rerolls while synergizing with traits like Jade and Ragewing. Six Dragonmancer is always recommended, using either Swain, Karma, Lee Sin, or Volibear as the primary carrier.
Volibear’s buffs were reverted in the hotfix, but the legend champion was able to keep the attack speed buff which has helped his overall performance. Of the Dragonmancer reroll comps, Volibear is one of the strongest, followed by Swain, Karma, and Lee Sin. Activating the Legend trait is also essential to running Volibear as a main carry. And the best TFT items for Volibear are Guinsoo’s Rageblade, Blood Thirster, and Quicksilver.
Karma was buffed in Patch 12.12, allowing her to stand alone as a three-star carry. Running a reroll Karma comp is typically the only version that can get away with only three Dragonmancer units, as long as there are six Jade champions on the battlefield. Having Shi Oh Yu as a secondary carry with Neeko tied to the Jade dragon creates a strong frontline to protect Karma and Anivia.
Karma wants ability power items like Deathcap and Archangel’s Staff. She can also use Blue Buff and the infamous Jeweled Gauntlet/Infinity Edge combo. Shi Oh Yu thrives on Blood Thirster, Giant Slayer, and Quicksilver. And Neeko wants defensive items.
Swain is a strong reroll unit that can transition into a Xayah carry should the reroll option fail. Ideal items on Ragewing champion are Gunisoo’s Rageblade, Quicksilver, and Giant Slayer.
Lee Sin has been a sleeper reroll carry since the release of Set Seven. And with the buffs from Patch 12.12, he can carry to a top-four consistently with the right items. Running the Jeweled Gauntlet and Infinity Edge combo on Lee Sin is necessary with a Quicksilver to avoid crowd control. Hand of Justice is a solid alternative, and Spear of Shojin can increase the number of times he gets to kick units during a combat stage. And Yasuo is a solid secondary carrier during the late game.
Mirage Daeja and friends
Of all the TFT Set Seven comps standing out within Patch 12.12, Mirage is one of the most underrated and slept-on builds to play. Daeja was given a rework and then nerfed in the hotfix. But despite the necessary nerfs applied to the Mirage dragon, she has still become a viable carry within the Patch 12.12 meta.
Knowing which Mirage traits to chase at the start of a game is essential. With Daeja as a primary carrier, players will want to watch for the sub-traits Spellsword, Executioner, and Duelists. And the Warlord sub-trait is also a viable option. Hallucinate is the standard Mirage Draconic Augment, and players will want either a Mirage Crown or a Cavalier Crown/Crest.
Ideal items on Daeja are Quicksilver and anything speed-related. She also works well with a Giant Slayer and Archange’s Staff combo or with multiple Chalice of Power’s supporting her.
Daeja is typically the focus of a Mirage comp, but Yone and Nunu are also solid reroll options. And Yasuo can pop off as a late-game carry if you were able to win-streak and two-star the Warrior unit before other late-game comps come online in your lobby.
Update July 1 at 12pm CT: All TFT Set Seven 12.12 comps were updated following a B-patch.