Patch 14.17 is the second official Teamfight Tactics update since the launch of Magic n’ Mayhem, featuring nerfs and buffs from the balance team as the devs try to level out the Set 12 meta.
Heading into the first Magic n’ Mayhem Tactician Cup tournament, the TFT balance team dropped the 14.16 B-patch in an attempt to tone down overpowered traits and champions without balance thrashing the meta. But the B-patch was only the beginning.
Patch 14.17 is the first of “two big patches,” according to game design director Stephen “Mortdog” Mortimer from the Patch Rundown. The goals were to increase the playability of various traits and champions while adjusting Augments and items. Size-wise, Patch 14.17 is massive, and that doesn’t include the addition of Tocker’s Trials. Here are all the balance changes from TFT Set 12 Patch 14.17, per Riot.
Patch 14.17 TFT trait balance changes
Early testing continues to reduce the damage from the Pyro trait. Briar’s trait, Ravenous, was buffed in addition to individual champion buffs.
- Arcana Emblem: Base damage amplification increased to 8/12/18/25 percent and damage amplification per Emblem nerfed to 2/3/4/6 percent
- Arcana (Hecarim): Bonus attack damage adjusted to 10/25/50/80 percent
- Arcana (Xerath): True damage per three charms adjusted to 3/5/6/9 percent
- Bastion: Armor and magic resistance adjusted from 15/40/70/120 to 15/40/75/140
- Chrono: Freeze time at four-piece increased from 2.5 to three seconds, AP increased to 45, and the six-piece attack speed increased from 60 to 80 percent
- Chrono: Attack speed gained at breakpoint of six increased from 60 to 80 percent
- Eldrich: Ability power per star level increased from 10 to 12 percent and base health increased from 1,000 to 1,100
- Faerie: Crown damage amplification adjusted to 25/40/50/75, armor health increased to 250 and A/MR increased to 40. The Monarch Crown’s stack also increased from 15 to 50 percent.
- Honeymancy: Bees changed from 3/5/8 to 3/6/9
- Hunter: Attack damage changed from 15/40/70 to 15/40/80 percent
- Hunter: Takedown attack damage adjusted from 30/65/110 to 30/70/120 percent
- Incantor: Ability power at breakpoint of four increased from 20 to 30
- Mage: Ability power adjusted from 75/90/105/135 to 75/90/110/150 percent
- Multistriker: Chance to trigger attack at breakpoint of five increased from 55 to 60 percent
- Portal: Base damage from bomb nerfed from 90/285/400/1250 to 90/235/300/1250
- Portal: Base attack speed buffed from 20/21/22/55 to 20/25/30/55 percent
- Portal: Healing from Poro Snax buffed from 6.5/7/7.5/9 to 7/8/9/15 percent
- Pyro: Execute threshold of health for Pyro champions reduced from 12/12/12/15 to 10/10/10/15 percent
- Pyro: Cinders collected increased from four to five
- Pyro: Attack speed from Cinders increased from one to two percent more
- Pyro: Attack speed adjusted from 12/25/45/60 to 10/25/40/55 percent
- Ravenous (Briar): Damage per missing health increased from 0.6 to 0.8 percent
- Ravenous: Health gained when fed buffed from 150 to 180
- Ravenous (Hyper Roll): Damapge per missing health increased from three to four percent
- Shapeshifter: Health increased to 10/16/24/35 percent
- Sugarcraft: Attack damage and ability power buffed from 12/25/35 to 20/30/40
- Vanguard: Breakpoint of six buffed through an additional 15 percent durability while Shielded
Patch 14.17 TFT champion balance changes
Like all B-patch changes, the adjustments are listed with early changes. Buffs to watch for include multiple levers pulled with Gwen. Five-cost champions like Briar, Milo, Morgana, and Xerath are having buffs tested as well.
One-cost
TFT One-cost champion | Patch 14.17 balance changes |
---|---|
Jayce | Attack damage increased from 50 to 55 |
Nomsy | Physical damage from Sneeze fire increased from 345/350/355 to 400/400/400 percent |
Soraka | Star magic damage buffed from 195/290/440 to 200/300/450 Healing to a nearby ally buffed from 100/120/150 to 120/140/180 |
Twitch | Physical damage from ice shard increased from 1160/160/160 to 180/180/180 percent |
Ziggs | Mana adjusted from 0/50 to 040 |
Two-cost
TFT Two-cost champion | Patch 14.17 balance changes |
---|---|
Ahri | Spell damage nerfed from 140/210/325 to 135/200/310 percent True damage nerfed from 90/135/210 to 85/125/195 percent |
Akali | Physical damage from next three attacks reduced from 155/155/170 to 135/135/150 percent |
Cassiopeia | Attack speed increased from 0.75 to 0.80 |
Shyvana | Armor and magic resistance increased from 40 to 45 Ability power buffed from 45/65/100 to 50/70/110 percent |
Syndra | Rift damage increased from 205/310/480 to 215/325/500 15 casts damage increased from 100/150/235 to 105/155/240 |
Three-cost
TFT Three-cost champion | Patch 14.17 balance changes |
---|---|
Hecarim | Mana buffed from 0/50 to 0/40 Health increased from 800 to 850 Attack damage charge buffed from 50 to 120 percent Charge physical damage increased from 130/130/130 to 145/145/155 percent Charge ability power nerfed from 100/150/240 to 80/120/195 |
Jinx | A bugfix has resolved bonus true damage outcome through final AD, instead of base AD Decaying attack speed changed from 105 to 100 percent True damage AD reduced from 35 to 25 percent Attack damage reduced from 55 to 50 |
Mordekaiser | Shield buffed from 200/250/325 to 210/250/300 |
Neeko | Health regained reworked from 18 percent to flat 15 percent plus 100 maximum health |
Shen | Durability changed from 35/35/40 to 35/40/50 percent |
Swain | Maximum health gained increased from 275/325/400 to 300/375/450 Magic damage while transformed reduced from 30/40/65 to 20/30/50 Bonus maximum health gained if already transformed increased from 150/200/275 to 180/230/280 Armor and magic resistance increased from 45 to 50 |
Veigar | Spell damage buffed from 200/300/480 to 240/330/475 |
Vex | Shield buffed from 350/405/480 to 380/430/480 |
Four-cost
TFT Four-cost champion | Patch 14.17 balance changes |
---|---|
Nami | Bubble magic damage buffed from 220/330/1500 to 240/360/1800 |
Gwen | Passive Snip attack changed from every two casts to every one cast Base spell damage nerfed from 125/190/570 to 95/145/430 percent Snip damage nerfed from 50/75/225 to 40/60/180 percent Mana buffed from 0/40 to 0/30 |
Nami | Spell damage reduced from 220/330/1500 to 240/360/1800 |
Nasus | Ability health steal nerfed from 400/600/5000 to 300/480/5000 |
Ryze | Closest enemies hit changed from 4/4/6 to 3/3/6 |
Taric | Hex range changed to 2/2/3 |
Five-cost
TFT Five-cost champion | Patch 14.17 balance changes |
---|---|
Briar | Attack speed buffed from 60/60/666 to 75/75/666 percent Chomp physical damage increased from 200/200/999 to 250/250/2000 percent Damage per missing health increased from 0.6 to 0.8 percent Damage per missing health (Hyper Roll) – four percent |
Milio | Mana changed from 30/130 to 40/120 Knick-knack damage buffed from 290/435/999 to 333/500/1000 |
Morgana | Bat damage buffed from 140/210/888 to 150/225/2000 True damage threshold increased from 25 to 33 percent |
Xerath | Spell damage buffed from 200/300/666 to 220/330/777 |
Patch 14.17 TFT Augment and Charm balance changes
A large number of Augment changes are being tested. The one to watch closely is the rework to Dragon’s Spirit.
Silver Augments
- AFK: Gold increased from 18 to 20
- Combat Bandages One: Health threshold increased from 50 to 60 percent
- Exiles One: Maximum health shield decreased from 25 to 20 percent
- Item Ladder: Temporarily disabled due to bug
- Keepers One: Health shield reduced from 160 to 145
- Placebo: Attack speed gained increased from one to two percent
- Pumping Up One: Attack speed increased from six to eight percent
Gold Augments
- A Golden Quest: Tailored items reduced from three to one item and one Artifact item
- Ascension: No longer appears at Stage 2-1 and damage amplification buffed from 50 to 60 percent
- Avenge the Fallen: Stats increased from 18 to 20 percent
- Cauterize: Only appears at Stage 2-1
- Clockwork Accelerator: Attack speed gained increased from six to nine percent
- Combat Bandages Two: Health threshold increased from 50 to 60 percent and health restore buffed to 250-600
- Deja Vu Plus: Changed from a two-star Galio to two one-star Galio’s.
- Dragon’s Spirit: Rework—”Champions equipped with a Dragon’s Claw gain 100 health and 10 percent durability.”
- Flexible: Health per Emblem nerfed from 25 to 10
- Hunting Frenzy: Execute threshold reduced from 12 to 10 percent
- Keepers Two: Health decreased from 240 to 230
- Long Distance Pals: Bond stats increased from 20 to 22 percent
- Metabolic Accelerator: Removed
- Molten Caramel Plus: Gain two Rumble one-cost units instead of a two-star Rumble
- Potions 201: Attack damage and ability power gained increased from 20 to 25 percent
- Pumping Up Two: Attack speed increased from eight to 10 percent
- Spellblades: Bonus damage reduced from 150 to 120 percent of ability power
- Sweet Tooth Plus: Gain two Nunu one-cost units instead of one two-star unit
- Three’s Company: Random three-cost gained increased from four to five
- Unleash the Beast: Attack speed gained increased from 30 to 60 percent
- Worth the Wait: Rounds to gain another copy reduced from two to one
Prismatic Augments
- Anger Issues: Armor and magic resistance buffed from 30 to 35
- Blossoming Lotus Two: Critical Strike increased from 10 to 12 percent
- Final Ascension: Base damage amplification buffed to 20 percent and ascended damage amplification increased to 50 percent
- Giant and Mighty: Maximum health gained reduced from five to four
- Going Long: Initial gold buffed from 10 to 15
- Hedge Fund: Gold gained increased from 20 to 22
- Invested Plus Plus: Gold gained increased from 36 to 45
- Level Up: XP gained immediately increased from eight to 12
- Pumping Up Three: Attack speed increased from 10 to 12 percent
- Tiniest Titan: Gold gained after combat increased from one to two
- Tiniest Titan Plus: Gold gained after combat increased from one to two and gold gained immediately reduced from 15 to eight
Set 12 Patch 14.17 Charm balance changes
Set 12 Charm | Patch 14.7 balance change |
---|---|
New—Magic Mirror (two gold, Stage 2 to 3) | Gain a one-star copy of a random unit fielded last combat |
New—Starless Shield (one gold, Stage 3 to 4) | Grant a 300 shield to your one-star unit’s during next combat |
New—Comfort Food (one gold, Stage 3 to 4) | Gain one player health and gain two more if you lose to the next player |
New—Scrappy (four gold, Stage four plus) | Two champions without items gain a temporary item next combat |
New—Conjure (two gold, Stage four plus) | Gain a temporary Aritfact for one round |
All Three’s | Cost reduced to one gold |
All Fours | Cost reduced to three gold |
Conjure Emblem | Cost reduced to 12 gold |
Moonlight Ritual | Cost increased to three gold |
Summon Dragon | AD reduced to 315 |
Ultra Ascension | Cost reduced to zero gold and delay reduced to 22 seconds |
Ancient Ritual | Attack speed buffed to 20 percent |
Busy Bees | Speed increased to 25 percent |
Queen’s Gambit | Cost reduced to one gold |
Quickening | Cost reduced to one gold |
Piece of Cake | Stacks increased to 25 |
Portal Hopping | Cost reduced to zero gold |
Pyromania | Cinders granted increased to 10 |
Spitfire | Cost reduced to one gold |
Supreme Arcana | Cost reduced to one gold and damage amplification/durability increased to 20 percent |
Chariot | Cost reduced to three gold |
Judgment | Gold on win buffed to 12 and gold on loss buffed to 20 |
The Lovers | Cost reduced to two gold |
The Sun | Cost reduced to 32 gold |
The World | Cost reduced to 30 gold |
Patch 14.17 item balance changes
Over 15 Set 12 items were nerfed slightly through Patch 14.17. An equal number of Radiant items were also nerfed, while a handful of Artifact items were buffed.
Main items
Set 12 item | Patch 14.17 balance changes |
---|---|
Adaptive Helm | Base AP reduced from 15 to 10 |
Bloodthirster | Base AD/AP reduced from 20 to 15 |
Blue Buff | Base AD/AP reduced from 20 to 15 |
Crownguard | Shield value reduced from 30 to 25 percent |
Deathblade | Base AD reduced from 55 to 50 percent |
Gargoyle Stoneplate | Base armor and magic resistance nerfed from 30 to 25 |
Giant Slayer | Base AD nerfed from 30 to 25 percent Base AP buffed from 20 to 25 percent |
Guinsoo’s Rageblade | Base attack speed reduced from 15 to 10 percent |
Ionic Spark | Health reduced from 150 to 100 |
Last Whisper | Base attack speed nerfed from 25 to 20 percent |
Nashor’s Tooth | Base AP reduced from 30 to 25 Attack speed on proc nerfed from 40 to 35 percent |
Rabadon’s Deathcap | Damage amplification reduced from 20 to 15 percent |
Red Buff | Base attack speed nerfed from 40 to 35 percent |
Statikk Shiv | Base attack speed nerfed from 20 to 15 percent |
Steadfast Heart | Base health reduced to 200 |
Sterak’s Gage | Base health reduced to 150 |
Radiant items
Set 12 Radiant item | Patch 14.17 balance change |
---|---|
Adaptive Helm | Front row resistance reduced to 60 Back row bonus reduced to 40 |
Bloodthirster | AP buffed from 30 to 40 |
Blue Buff | AD/AP nerfed to 50 |
Bramble Vest | Armor reduced to 100 |
Crownguard | HP reduced to 200 and AP reduced to 40 |
Giantslayer | AD reduced to 40 percent |
Guardbreaker | Attack speed reduced to 30 percent Damage amplification reduced to 40 percent |
Hand of Justice | Ad/AP reduced to 50 percent |
Hextech Gunblade | AD buffed to 40 AP reduced to 40 |
Ionic Spark | Health reduced to 200 Magic resistance nerfed to 40 |
Jeweled Gauntlet | Ability power reduced to 55 |
Nashor’s Tooth | Attack speed on proc reduced to 65 |
Rabadon’s Deathcap | Damage amplification reduced to 33 percent |
Statikk Shiv | Damage buffed to 95 |
Artifact and Support items
TFT Set 12 Artifact or Support item | Patch 14.17 balance changes |
---|---|
All Support items | Base health reduced from 250 to 150 |
Corrupt Vampiric Scepter | Attack damage increased from 50 to 60 percent |
Fishbones | AD/AS buffed from 35 to 40 percent |
Gold Collector | Attack damage increased from 20 to 30 percent |
Mogul’s Mail | Base health reduced to 50 |
Prowler’s Claw | Attack damage buffed from 40 to 50 percent Critical Strike Chance buffed from 30 to 50 percent |
All big Patch 14.17 bug fixes
An issue with Flexible and Trait Tracker wasn’t resolved from Patch 14.16. If you choose Built Different, all trait Augments have been disabled. However, a bug is still causing Trait Tracker to show up sometimes.
- The Augments Flexible and Trait Tracker are mutually exclusive
- The Augments Built Different and Trait Tracker are mutually exclusive
- The Augment Anger issues will no longer provide two Rageblade items upon a mana item being made on a champion without mana
- Summoning Krugs to the board after combat has resolved has been fixed
- The Eternal Growth Augment will no longer grant permanent health to non-Shapeshifter units when starting combat next to a unit with the Shapeshifter trait
Update Aug. 27 at 1pm CT: All official balance changes from TFT Set 12 Patch 14.17 were added.