Big changes are dropping through Patch 14.8 in Teamfight Tactics, from late-game champions getting an HP buff to a vertical Heavenly bonus nerf. Here’s a breakdown of all active PBE balance changes.
Recommended Videos
Patch 14.8 is an important update within TFT Set 11 for competitive players, with the first Inkborn FablesAmericas Tactician’s Cup occurring at the end of April. It’s also an important update for casual players seeking to hit Diamond rank and beyond. We already knew about HP buffs for four and five-cost units thanks to game design director Stephen “Mortdog” Mortimer earlier in the week. And all early Patch 14.8 changes were confirmed through Patch Rundown on April 14.
Patch 14.8 TFT Set 11 system changes
System changes in Patch 14.8 will adjust how the Set 11 Inkborn Fables meta is played, from player base damage adjustments to shop odds at Level Seven. Streaks return to granting one gold with a win or loss streak of two. And shop odds for four-cost champions at Level Seven were nerfed from 19/30/40/10/1 to 20/33/36/10/1 percent.
Player damage
Set 11 Player Damage
Patch 14.8 balance changes
Stage base damage
Changed from 0/0/3/5/7/9/15/150 to 0/2/5/7/9/11/17/150 (increased by two at each Stage)
Stage base Double Up damage
Changed from 0/0/3/4/6/9/15/150 to to 0/2/5/6/8/11/17/150
Surviving enemy damage
Adjusted from 2/2/2/1/1/1 to 1/1/1/1/1/1 (plus one for every surviving unit)
Patch 14.8 TFT Set 11 trait balance changes
At the time of writing, most of the Patch 14.8 PBE changes target specific breakpoints within a Set 11 trait. The Fortune trait, for example, had its player health reduced, while health percent damage for Dragonlord champions at the breakpoints of four and five was nerfed. A buff applied to the Exalted trait could impact the 14.8 meta.
Attack damage as physical damage reduced from 65 to 60 percent
Tattoo of Protection
Maximum health shield reduced from 50 to 40 percent
Tattoo of Toxin
Damage over three seconds reduced from 44 to 33 percent
Tattoo of Vitality
Base health increased from 250 to 350
Patch 14.8 TFT Set 11 champion balance changes
A big base health increase was applied to four and five-cost TFT Set 11 champions, while four-cost carriers like Ashe received a significant mana buff. Lee Sin received a damage buff and Morgana had her attack speed increased while Annie’s bonus health was buffed for her passive and active spells.
Passive attack damage was increased from two to four percent
Gnar
Maximum stacks reduced from 50 to 25
Riven
Attack damage increased from 50 to 55
Riven
Spell heal buffed from 150/180/220 to 175/225/275 percent
Senna
Spell AD (245/245/255 percent} plus AP (20/30/45 percent) nerfed to 230/230/240 (AD) percent plus 10/15/25 (AP) percent
Senna
Ability should hit targets more reliably if the target perishes during a cast windup
Zyra
MIssle speed increased
Zyra
Spell buffed from 90/135/210 to 95/140/220 percent
Three-cost TFT champions
Set 11 champion
Patch 14.8 balance change
Alune
Meteor damage buffed from 360/540/860 to 380/570/900 percent
Volibear
Mana nerfed from 0/50 to 10/60
Yone
Shield nerfed from 280/340/400 to 250/300/350
Four-cost TFT champions
Set 11 champion
Patch 14.8 balance change
Annie
Base health buffed to 1050/1890/3402
Ashe
Base health buffed to 900/1620/2916
Ashe
Mana buffed from 25/100 to 30/90
Galio
Base health buffed to 1200/2160/3888
Kai’Sa
Base health buffed to 900/1620/2916
Kai’Sa
Attack speed nerfed from 0.85 to 0.80
Kayn
Base health buffed to 1200/2160/3888
Lee Sin
Attack damage increased from 70 to 75
Lee Sin
Base health increased to 1200/2160/3888
Lillia
Spell damage buffed from 220/330/900 to 240/360/900 percent
Lillia
Small orb damage buffed from 100/150/350 to 120/180/400 percent
Lillia
Base health increased to 900/1620/2916
Morgana
Attack speed increased to 0.80
Morgana
Base health increased to 900/1620/2916
Nautilus
Base health increased to 1200/1710/3078
Nautilus
Mana changed from 80/180 to 60/160
Ornn
Shield buffed to 540/782/1978 and base health increased to 1200/2160/3888
Sylas
Base health buffed to 1200/2160/3888
Syndra
Base health buffed to 900/1620/2916
Five-cost TFT champions
Set 11 champion
Patch 14.8 balance change
Azir
Base health increased to 900/1620/2916
Hwei
Base health increased to 900/1620/2916
Irelia
Auto attacks will target the four closest enemies to Irelia
LIssandra
Base health buffed to 1200/2160/3888
Rakan
Base health increased to 1200/2160/3888
Xayah
Base health buffed to 900/1620/2616
Patch 14.8 TFT Set 11 Augment balance changes
Kobuko took a hit through the Lucky Paws TFT Set 11 Augment, while rounds to transform into a Support item(s) through Fine Vintage were increased to four. And bonus mana from Boiling Point for Porcelain units was reduced.
Rounds to transform items into Support items increased from three to four. No longer offered with Pandora’s Item Augment
Raid Boss
NO longer offered at Stage 2-1
Big Grab Bag
Can no longer give three of the same component
Patch 14.8 TFT Set 11 item balance changes
Most of the TFT Set 11 items were adjusted through Patch 14.7 but a few were also adjusted for Patch 14.8. The most notable change was applied to Giant Slayer, increasing the health threshold.
Set 11 item
Patch 14.8 balance change
Giant Slayer
Health threshold increased from 1,600 to 1,750
Titan’s Resolve
Ability power per stack reduced from two to one
Radiant Demonslayer
Maximum health increased from 1,600 to 1,750
Radiant Titan’s Vow
Ability power gained reduced from three to two
All TFT Set 11 PBE balance changes for Patch 14.8 are subject to change before the update drops into live servers on April 17.
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.