The rework that Roadhog mains everywhere have been waiting for was finally added to Overwatch 2 on Tuesday, Nov. 14. And despite having a new ability and a revamped kit, Blizzard is looking to make yet another tweak to the tank this week.
In a post on Twitter, Overwatch 2 lead hero designer Alec Dawson said the team is aiming to adjust Roadhog’s survivability with what should be a buff coming either today, Nov. 16, or tomorrow.
“We’ll be making some tuning adjustments to Roadhog’s Take a Breather before the weekend (aiming for tomorrow),” Dawson said. “Roadhog has jumped up in viability across all rank thresholds, but there’s room here to increase Take a Breather’s impact overall.”
In Roadhog’s rework that debuted earlier this week, Take a Breather was moved to the hero’s secondary fire hotkey, and its cooldown was replaced with a resource bar similar to that of D.Va’s Defense Matrix.
While Dawson didn’t explain exactly what the buff to Take a Breather will be, one might expect the change could be an increase in the speed at which the resource bar refills while not in use. During a Q&A with streamers and fans earlier this week, Dawson indicated that such a change could be in the works depending on Roadhog’s viability post-rework.
Not to be overlooked in Dawson’s post, however, was the statement that Roadhog’s viability has “jumped up … across all rank thresholds.” Though that doesn’t mean too much considering how low he ranked among tanks in the game prior to his rework, it’s certainly not a bad sign that Roadhog seems to at least be somewhat playable, even before this weekend’s buff.
Update Nov. 16, 11:21pm CT: Blizzard has released a new patch bringing Roadhog’s ability Take a Breather these planned changes. The promised tweaks include a healing increase from 450 to 500, taking damage reduction up to 40 percent, reducing the duration to 2.5 seconds, and taking the recharge time to 10 seconds.