Today’s Dota 2 patch includes the usual bug fixes, but also comes with a minor balance update. Here are the formatted patch notes from the Dota 2 Steam page.
General Gameplay Changes:
Captain’s Mode
* Added Lycan to Captain’s Mode
Map Changes
* Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%
* Towers no longer attack neutral team units
* The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss
* Added more trees for TP cover around the dire towers
* Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)
* The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan
* Slightly adjusted the dire secondary jungle bounty rune further back
* Reduced spawnbox size for both Dire hard camps
* Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp)
* Fixed a rare case where Dire ancients could be stuck between trees when spawning
Item Changes:
Helm of the Dominator:
* Helm of the Dominator All Stats from 6 to 4
* Helm of the Dominator creeps now give a constant 125 gold bounty
Silver Edge
* Shadow Walk damage for Silver Edge from 225 to 200
Tome of Knowledge
* Tome of Knowledge additional XP per used Tome from 100 to 135
Blademail
* Blademail damage return no longer spell lifesteals off of returned damage
Dragon Lance
* Dragon Lance agility from 14 to 13
Battle Fury
* Battle Fury Radius from 280 to 300
* Battle Fury Distance from 520 to 570
Bloodthorn
* Bloodthorn cooldown from 11 to 13
Solar Crest
* Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy)
Sange
* Sange maim chance from 24% to 30%
* Sange and Yasha Greater Maim chance from 30% to 35%
Heaven’s Halberd
* Heaven’s Halberd maim chance from 24% to 35%
* Heaven’s Halberd cooldown from 30 to 22
Power Up Runes and Aegis of the Immortal
* Regen Rune now has the same damage dispel rules as Healing Salve
* Aegis expiration regen now has the same damage dispel rules as Healing Salve
Observer and Sentry Wards
* Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)
* Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200)
Hero Changes:
Abaddon:
* Level 10 Talent from +15% XP Gain to +20%
Alchemist:
* Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage
* Level 25 Talent from -4 Acid Spray Armor to -5
Ancient Apparition:
* Level 15 Talent from +25 Health Regen to +30
* Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown
* Level 20 Talent from -30s Respawn Time to -35s
Antimage:
* Level 10 Talent from +6 Strength to +150 Health
* Level 15 Talent from +250 Health to -1s Blink Cooldown
* Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown
Arc Warden:
* Level 10 Talent from +125 Health to +20 Flux DPS
* Level 15 Talent from +8 Strength to +200 Health
Axe:
* Level 20 Talent from +30 Movement Speed to +35
Bane:
* Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction
* Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed
Batrider:
* Level 15 Talent from +175 Health to +200
Beastmaster:
* Level 10 Talent from +15% XP Gain to +20%
* Level 15 Talent from -30s Respawn Time to -35s
* Level 20 Talent from +300 Health to +350
* Level 25 Talent from +175 Wild Axes Damage to +250
Bloodseeker:
* Level 10 Talent from +5 Armor to +200 Health
* Level 15 Talent from +250 Health to +75 Blood Rite Damage
* Level 20 Talent from -30s Respawn Time to +14% Rupture Damage
Bounty Hunter:
* Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75
* Level 10 Talent from +15% XP Gain to +20%
* Level 20 Talent from +100 Damage to +120 Damage
* Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage
* Level 25 Talent from +20% Evasion to +25%
Brewmaster:
* Fire Spirit now has phasing movement
* Level 10 Talent from +25 Attack Speed to +30
* Level 15 Talent from +20 Movement Speed to +75 Thunder Damage
* Level 20 Talent from -25s Respawn Time to -35s
* Level 25 Talent from 14 Primal Split Unit Armor to +20
Bristleback:
* Quill Spray Max damage from 450 to 550
* Viscous Nasal Goo Scepter range from 700 to 750
* Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks
* Level 20 Talent from -30s Respawn Time to -35s
* Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage
Broodmother:
* Level 10 Talent from +15% XP Gain to +25%
* Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage
* Level 15 Talent from +7 Armor to +250 Health
* Level 20 Talent from +300 Health to +8 Spiders Attack Damage
Centaur Warrunner:
* Level 10 Talent from +30 Damage to +35
Chaos Knight:
* Level 10 Talent from +7 Intelligence to +8
* Level 15 Talent from +15 Movement Speed to +20
Chen:
* Level 10 Talent from +15 Movement Speed to +25
* Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown
* Level 15 Talent from +200 Health to +250
Clinkz:
* Level 15 Talent from +12 Strength to +15
Clockwerk:
* Level 15 Talent from +40 Damage to +50
* Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage
Crystal Maiden:
* Level 10 Talent from +50 Damage to +60
* Level 15 Talent from +200 Health to +250
* Level 25 Talent from +200 Crystal Nova Damage to +250
Dark Seer:
* Movement speed reduced from 300 to 295
* Ion Shell manacost from 70/90/110/130 to 100/110/120/130
* Level 15 Talent from +90 Damage to +120
* Level 20 Talent from +25 Intelligence to +75 Vacuum AoE
* Level 20 Talent from +12 Strength to +10% Cooldown Reduction
* Level 25 Talent from +12% Cooldown Reduction to +25 Strength
* Level 25 Talent from +70 Ion Shell Damage to +80
Dazzle:
* Level 15 Talent from +40 Damage to +60
Death Prophet:
* Level 10 Talent from +7 Strength to +8% Magic Resistance
* Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown
* Level 15 Talent from +75 Cast Range to +100
Disruptor:
* Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown
* Level 20 Talent from 15% Cooldown Reduction to +400 Health
Doom:
* Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold
* Level 10 Talent from +150 Health to +250
* Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal
* Level 15 Talent from +15 Movement Speed to +20
* Level 20 Talent from +65 Damage to +35 Doom DPS
Dragon Knight:
* Level 10 Talent from +6 Strength to 7
* Level 15 Talent from +25% XP Gain to +35%
* Level 25 Talent from +50 Movement Speed to +60
Drow Ranger:
* Level 25 Talent from +350 Gust Distance/Knockback to +400
Earth Spirit:
* Level 25 Talent from -35s Respawn Time to -45s
Earthshaker:
* Base HP regen from 0.25 to 0.75
* Level 20 Talent from +10% Spell Amplification to +40 Echo Damage
* Level 25 Talent from +500 Health to +600 Health
Elder Titan:
* Natural Order AoE from 325 to 350
* Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage
* Level 25 Talent from +80 Astral Spirit Hero Attack to +100
Ember Spirit:
* Root now disables Activate Fire Remnant
* Level 10 Talent from 15% Spell Amplification to 12%
Enchantress:
* Level 10 Talent from +5 All Stats to +6
* Level 10 Talent from +20 Movement Speed to +25
* Level 15 Talent from +40 Damage to +50
* Level 15 Talent from +8s Nature’s Attendants Duration to +10
* Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow
* Level 25 Talent from +25 Intelligence to -50 Respawn Time
* Level 25 Talent from +10 Nature’s Attendants Wisps to +12
Enigma:
* Level 20 Talent from -30s Respawn Time to -40s
Faceless Void:
* Level 10 Talent from +5 Strength to +7
Gyrocopter:
* Level 10 Talent from +150 Health to +200
* Level 15 Talent from +10% Magic Resistance to +12%
* Level 20 Talent from +25 Movement Speed to +35
Huskar:
* Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS
* Level 10 Talent from +150 Health to +175
Invoker:
* Level 15 Talent from +25% XP Gain to +30%
* Level 25 Talent from -15s Tornado Cooldown to -18s
Io:
* Level 25 Talent from -40s Respawn Time to -50s
Jakiro:
* Level 10 Talent from +15% XP Gain to +20%
* Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage
Juggernaut:
* Healing Ward now has a 25 gold bounty
* Level 10 Talent from +150 Health to +175 Health
* Level 15 Talent from +6 Armor to 7
Keeper of the Light:
* Level 10 Talent from +6 Strength to +7
* Level 25 Talent from +300 Cast Range to +400
Kunkka:
* Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100
* Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650
* Level 10 Talent from +150 Mana to +40 Torrent Damage
* Level 10 Talent from +20 Damage to +25
* Level 25 Talent from +25% Magic Resistance to +35%
Legion Commander:
* Level 10 Talent from +15% XP Gain to +20%
Leshrac:
* Level 15 Talent from +8% Magic Resistance to +10%
* Level 20 Talent from +12 Strength to +15
Lich:
* Level 15 Talent from +100 Cast Range to +125
* Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown
* Level 25 Talent from +25 Frost Armor Structure Armor to +35
Lifestealer:
* Level 15 Talent from +200 Health to +250
Lina:
* Level 10 Talent from +20 Damage to -25s Respawn Time
* Level 10 Talent from +250 Mana to +60 Light Strike Array Damage
* Level 15 Talent from -30s Respawn Time to +40 Damage
Lion:
* Level 10 Talent from 175 Health to -25s Respawn Time
* Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage
Lone Druid:
* Level 10 Talent from +200 Attack Range to +175
* Level 15 Talent from +65 Damage to +55
* Level 20 Talent from +7 Spirit Bear Armor to +12
* Level 20 Talent from -50s Respawn Time to -40s
Luna:
* Base attack damage reduced by 6
* Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000
* Level 10 Talent from +4 Armor to +15 Movement Speed
Lycan:
* Added to CM
* Agility gain from 1.5 to 1.0
* Howl manacost from 30 to 40
* Level 15 Talent from -20s Respawn Time to -25s
Magnus:
* Level 15 Talent from +50 Damage to +12 Strength
* Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave
* Level 20 Talent from +20 Movement to +40
Medusa:
* Level 10 Talent from +10 Intelligence to +12
* Level 15 Talent from 10% Evasion to 15%
* Level 20 Talent from +15 Agility to +1 Split Shot target
* Level 20 Talent from +500 Mana to +600
Meepo:
* Base armor reduced by 2
* Level 15 Talent from +20 Movement Speed to +25
Mirana:
* Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown
* Level 20 Talent from +40 Damage to +50 Damage
Monkey King:
* Base armor reduced by 3
* Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150
* Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%
* Wukong’s Command no longer continues while reincarnating
* Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage
* Level 20 Talent from +15 Strength to 20% Magic Resistance
* Level 25 Talent from +25% Magic Resistance to +25 Strength
Morphling:
* Level 25 Talent from +30% Replicate Damage to +50%
Naga Siren:
* Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown
Nature’s Prophet:
* Level 10 Talent from +20 Damage to +30
* Level 10 Talent from +175 Health to +225 Health
* Level 20 Talent from +8 Armor to +10
Necrophos:
* Agility gain from 1.7 to 1.2
* Movement speed from 290 to 285
* Level 15 Talent from +15 Movement Speed to +20
Night Stalker:
* Level 25 Talent from -6s Crippling Fear Cooldown to -8s
Nyx Assassin:
* Level 15 Talent from +10 Strength to +50 Impale Damage
* Level 15 Talent from +25 Agility to +12% Magic Resistance
* Level 20 Talent from +15% Magic Resistance to +40 Agility
Ogre Magi:
* Intelligence growth from 2.4 to 2.0
* Level 15 Talent from +40 Damage to +50
Omniknight:
* Level 10 Talent from +15% XP Gain to +20%
Oracle:
* Level 10 Talent from +15% XP Gain to +20%
Outworld Devourer:
* Level 20 Talent from +250 Health to +275 Health
Phantom Assassin:
* Level 15 Talent from +15 Movement Speed to +20
Phantom Lancer:
* Level 10 Talent from +150 Health to +75 Spirit Lance Damage
Phoenix:
* Level 15 Talent from +12 Strength to +50 Fire Spirits DPS
Puck:
* Level 10 Talent from +150 Health to +175
* Level 15 Talent from +20 Movement Speed to +15% Magic Resistance
* Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown
* Level 20 Talent from +8% Spell Amplification to +10%
Pudge:
* Movement Speed reduced from 285 to 280
* Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember)
* Level 20 Talent from -35s Respawn Time to -40s
Pugna:
* Level 15 Talent from +10 Strength to +12
* Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana
* Level 20 Talent from +100 Cast Range to +150
* Level 25 Talent from +100 Nether Blast Damage to +125
Queen of Pain:
* Level 10 Talent from +5 Strength to +6
* Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown
Razor:
* Level 15 Talent from +5 Armor to +130 Unstable Current Damage
* Level 20 Talent from +250 Health to +275
Riki:
* Level 15 Talent from +20% XP Gain to +30%
Rubick:
* Level 10 Talent from +50 Damage to +60
Sand King:
* Level 10 Talent from +200 Mana to +10% Magic Resistance
* Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS
* Level 15 Talent from +15 Movement Speed to -30s Respawn Time
Shadow Demon:
* Disruption illusion damage taken from 200% to 300%
* Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown
Shadow Fiend:
* Level 20 Talent from 15% Evasion to 15% Lifesteal
Shadow Shaman:
* Level 15 Talent from +20% XP Gain to 30%
Silencer:
* Level 25 Talent from +20% Curse Slow to +25%
Skywrath Mage:
* Level 15 Talent from +50 Damage to +75
* Level 15 Talent from +60 Gold/Min to +90
Slardar:
* Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25
* Level 15 Talent from +200 Health to +225
Slark:
* Movement speed reduced from 305 to 300
* Level 15 Talent from +10 Strength to +15
* Level 20 Talent from +250 Health to +10% Cooldown Reduction
Sniper:
* Level 10 Talent from +4 Mana Regen to +5
Spectre:
* Level 20 Talent from +12 Strength to +15
Spirit Breaker:
* Level 10 Talent from +15 Movement Speed to +20
Storm Spirit:
* Level 15 Talent from +175 Health to +200
* Level 20 Talent from +7 Armor to +8
Sven:
* Level 25 Talent from -5s Storm Hammer Cooldown to -6s
Techies:
* Proximity Mines bounty increased from 30 to 50
* Level 15 Talent from +25% XP Gain to +30%
* Level 25 Talent from +25% Cooldown Reduction to +20%
Templar Assassin:
* Level 10 Talent from +15 Movement Speed to +20
* Level 20 Talent from +250 Health to +275
Terrorblade:
* Level 15 Talent from +175 Health to +200
* Level 20 Talent from +15 Movement Speed to +25
Tidehunter:
* Level 15 Talent from +30% XP Gain to +35%
* Level 25 Talent from -5 Gush Armor to -6
Timbersaw:
* Level 10 Talent from +10% XP Gain to +20%
* Level 15 Talent from +15 Intelligence to +20
* Level 20 Talent from +125 Cast Range to +150
Tinker:
* Level 10 Talent from +5 Armor to +6
* Level 15 Talent from +200 Health to +225 Health
Tiny:
* Level 10 Talent from +10 Intelligence to +12
* Level 15 Talent from +15 Movement Speed to +20
Treant Protector:
* Leech Seed slow from 28% to 22/24/26/28%
* Nature’s Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2
* Nature’s Guise movement bonus from 16/22/28/34% to 10/18/26/34%
* Level 20 Talent from +65 Damage to +90
Troll Warlord:
* Level 10 Talent from +6 Strength to +7
* Level 20 Talent from +300 Health to +350
Tusk:
* Level 10 Talent from +20% XP Gain to +35%
* Level 10 Talent from +30 Damage to +35
* Level 15 Talent from +15 Strength to +150 Snowball Damage
* Level 20 Talent from +10% Magic Resistance to +12%
* Level 25 Talent from +500 Health to +700
Underlord:
* Movement speed reduced from 305 to 290
* Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%
* Level 15 Talent from +200 Health to +35 Movement Speed
* Level 20 Talent from +100 Cast Range to +125
* Level 20 Talent from +50 Attack Speed to +60
Undying:
* Level 15 Talent from +30% XP Gain to +35%
* Level 20 Talent from +20 Movement Speed to +25
* Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage
* Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown
* Level 25 Talent from +12 Armor to +15
Ursa:
* Level 10 Talent from +8% Magic Resistance to +10%
Vengeful Spirit:
* Level 20 Talent from +20 Movement Speed to +35
* Level 20 Talent from +50 Damage to +65
Venomancer:
* Level 15 Talent from +175 Health to +200
Viper:
* Level 10 Talent from +125 Health to +150
Visage:
* Level 10 Talent from +15% XP Gain to +25%
* Level 10 Talent from +60 Gold/Min to +90
* Level 20 Talent from -30s Respawn Time to -40s
* Level 20 Talent from +250 Health to +300
Warlock:
* Level 10 Talent from +15% XP Gain to +20%
* Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown
* Level 15 Talent from +125 Cast Range to +150
Weaver:
* Base damage reduced by 2
* The Swarm damage from 20 to 14/16/18/20
* Level 25 Talent from +20% Magic Resistance to +25%
Windranger:
* Powershot damage from 120/220/320/420 to 180/260/340/420
* Powershot cooldown from 9 to 12/11/10/9
* Windrun slow AoE from 300 to 325
* Windrun manacost from 100 to 75
* Level 10 Talent from +15 Damage to +25% Windrun Slow
* Level 15 Talent from +16 Intelligence to +20 Intelligence
* Level 15 Talent from +200 Health to +40 Movement Speed
* Level 20 Talent from +12% Magic Resistance to +20%
* Level 20 Talent from +12% Spell Amplification to +15%
* Level 25 Talent from -5s Powershot Cooldown to -6s
Winter Wyvern:
* Level 10 Talent from +5 Strength to +6
Witch Doctor:
* Level 10 Talent from +20% XP Gain to +25%
* Level 15 Talent from +75 Damage to +90
* Level 15 Talent from -35s Respawn Time to -40s
Wraith King:
* Level 10 Talent from +8 Intelligence to +10
* Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS
Zeus:
* Scepter strike interval from 2.5 to 2.25
* Scepter cooldown from 50 to 40 seconds
* Scepter duration from 50 to 40 seconds
* Level 10 Talent from +150 Health to +175
Image Credit: Valve
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