Warcraft Rumble plays around with the tabletop game genre by calling the members of your team “Minis”, just like the 3D models you would place in a map. There are more than 65 Minis in the game, each with unique abilities.
All Minis are part of one of the five armies: Alliance, Horde, Beast, Blackrock, and Undead. They all have unique characteristics and a set of leaders with special powers to lead your team to victory.
You can even download all Warcraft Rumble Minis blueprints for free on Blizzard’s website, so you can have them in real life, not just your phone.
Alliance
You’ll find Minis focused on defense, healing, and stealth in the Alliance, plus a higher number of Spells. This army is led by three leaders: Tirion Fordring, Maiev Shadowsong, and Jaina Proudmoore.
Arcane Blast
- Type: AoE.
- Damage: Spell.
- Cost: One Gold.
- Strong against: Armored.
- Weak against: One-target units.
Blizzard
- Type: AoE.
- Damage: Spell.
- Cost: Four Gold.
- Strong against: Armored.
- Weak against: One-target units.
Defias Bandits
- Type: Squad.
- Damage: Melee.
- Cost: One Gold.
- Trait: Stealth.
- Weak against: Area damage.
Footmen
- Type: Squad.
- Damage: Melee.
- Cost: Five Gold.
- Trait: Tank.
- Weak against: Area Damage.
Gryphon Rider
- Type: One-target.
- Damage: Flying.
- Cost: Two Gold.
- Trait: Flier.
- Weak against: Squad units.
Harvest Golem
- Type: One-target.
- Damage: Melee.
- Cost: Three Gold.
- Trait: Tank.
- Weak against: Squad units.
Holy Nova
- Type: AoE.
- Damage: Spell.
- Cost: Three Gold.
- Strong against: Armored.
- Weak against: One-target units.
Huntress
- Type: AoE.
- Damage: Ranged.
- Cost: Five Gold.
- Trait: Fast.
- Weak against: One-target units.
Jaina Proudmoore
- Type: One-target Leader.
- Damage: Ranged.
- Cost: Three Gold.
- Traits: Elemental and Frost.
- Weak against: Squad units.
- Leader ability: Increases your Spells’ level by three.
Kobold
- Type: One-target.
- Damage: Melee.
- Cost: One Gold.
- Strong trait: Miner.
- Weak against: Squad units.
Maiev Shadowsong
- Type: AoE Leader.
- Damage: Melee.
- Cost: Six Gold.
- Traits: Steath and Unbound.
- Weak against: One-target units.
- Leader ability: Each Unbound troop reduces Maiev’s cost by one.
Mountaineer
- Type: Squad.
- Damage: Melee and Ranged.
- Cost: Six Gold.
- Strong trait: Tank.
- Weak against: Area damage.
S.A.F.E. Pilot
- Type: AoE.
- Damage: Ranged.
- Cost: Three Gold.
- Traits: Elemental and Unbound.
- Weak against: One-target units.
Tirion Fordring
- Type: One-target.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Tank, Armored, and Healer.
- Weak against: Squad units.
- Leader ability: Heals all nearby friendly units.
Worgen
- Type: One-target.
- Damage: Melee.
- Cost: Three Gold.
- Strong traits: Stealth and Unbound.
- Weak against: Squad units.
Beast
Beasts are the animal Minis. Most Beast Minis are faster or can tank more damage than the other armies. They also have their leaders: Charlga Razorflank and Hogger.
Angry Chickens
- Type: Squad.
- Damage: Melee.
- Cost: Two Gold.
- Trait: Fast.
- Weak against: Area damage.
Charlga Razorflank
- Type: One-target Leader.
- Damage: Melee.
- Cost: Two Gold.
- Traits: Percent Damage, Bombard, and Attack Root.
- Weak against: Squad units.
- Leader ability: Minis in your hand share the same cost.
Gnoll Brute
- Type: AoE.
- Damage: Melee.
- Cost: Three Gold.
- Trait: Tank.
- Weak against: One-target units.
Harpies
- Type: Squad.
- Damage: Flying.
- Cost: Three Gold.
- Trait: Fast.
- Weak against: Area damage.
Hogger
- Type: AoE Leader.
- Damage: Melee.
- Cost: Four Gold.
- Trait: Tank.
- Weak against: One-target units.
- Leader ability: Hogger’s movement and attack speed increase 35 percent each time he is played.
Murloc Tidehunters
- Type: Squad.
- Damage: Ranged.
- Cost: Two Gold.
- Trait: Fast.
- Weak against: Area damage.
Old Murk-Eye
- Type: AoE Leader.
- Damage: Ranged.
- Cost: Four Gold.
- Traits: Elemental and Fast.
- Weak against: One-target units.
- Leader ability: Summon a Murloc Tidehunter for each Gold spent on other Minis for five seconds after deploying.
Polymorph
- Type: AoE.
- Damage: Spell.
- Cost: Three Gold.
- Weak against: One-target units.
Prowler
- Type: One-target.
- Damage: Melee.
- Cost: Three Gold.
- Traits: Fast and Tank.
- Weak against: Squad units.
Quilboar
- Type: One-target.
- Damage: Melee.
- Cost: Two Gold.
- Traits: Unbound and Resistant.
- Weak against: Squad units.
Raptors
- Type: Squad.
- Damage: Melee.
- Cost: Three Gold.
- Traits: Fast.
- Weak against: One-target units.
Spiderlings
- Type: Squad.
- Damage: Melee.
- Cost: Two Gold.
- Traits: Poisonous and Vulnerable.
- Weak against: Area damage.
Vultures
- Type: Squad.
- Damage: Flying.
- Cost: One Gold.
- Traits: Fast and Carrion.
- Weak against: Area Damage.
Blackrock
Blackrock Minis are like the name suggests—rocky—but they are also fire-themed, dealing a lot of elemental damage. Blackrock leaders include Rend Blackhand and General Drakkisath.
Core Hounds
- Type: Squad.
- Damage: Melee.
- Cost: Six Gold.
- Traits: Resistant, Revive, and Tank.
- Weak against: Area damage.
Dark Iron Miner
- Type: One-target.
- Damage: Melee.
- Cost: Three Gold.
- Traits: Unbound and Miner.
- Weak against: Squad units.
Deep Breath
- Type: AoE.
- Damage: Spell.
- Cost: Four Gold.
- Traits: Elemental.
- Weak against: One-target units.
Drake
- Type: AoE.
- Damage: Flying.
- Cost: Four Gold.
- Traits: Elemental.
- Weak against: One-target units.
Earth Elemental
- Type: One-target.
- Damage: Siege Specialist.
- Cost: Three Gold.
- Traits: Tank, Armored, Unbound, and Siege Damage.
- Weak against: Squad units.
Fire Elemental
- Type: AoE.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Tank, Elemental, and Resistant.
- Weak against: One-target units.
Firehammer
- Type: Ranged.
- Damage: Ranged.
- Cost: Four Gold.
- Traits: Elemental and Fury.
- Weak against: Squad units.
Flamewaker
- Type: AoE.
- Damage: Ranged.
- Cost: Two Gold.
- Traits: Elemental and Bombard.
- Weak against: One-target units.
General Drakkisath
- Type: One-target Leader.
- Damage: Melee.
- Cost: Five Gold.
- Traits: Tank, Elemental, and Resistant.
- Weak against: Squad units.
- Leader ability: Nearby enemies take 50 percent more Elemental damage.
Living Bomb
- Type: AoE.
- Damage: Spell.
- Cost: Five Gold.
- Traits: Elemental.
- Weak against: One-target units.
Molten Giant
- Type: One-target.
- Damage: Melee.
- Cost: Six Gold.
- Traits: Tank, Armored, and Siege Damage.
- Weak against: Squad units.
Pyromancer
- Type: AoE.
- Damage: Ranged.
- Cost: Three Gold.
- Traits: Elemental.
- Weak against: One-target units.
Rend Blackhand
- Type: AoE.
- Damage: Flying.
- Cost: Six Gold.
- Traits: Elemental and Dismounts.
- Weak against: One-target units.
Smoke Bomb
- Type: AoE.
- Damage: Spell.
- Cost: One Gold.
- Weak against: One-target units.
Whelp Eggs
- Type: AoE.
- Damage: Ranged.
- Cost: Two Gold.
- Traits: Elemental, Unbound, and Hatching.
- Weak against: Area damage.
Horde
The Horde army features the goblin Minis. Leaders like Grommash Hellscream, Sneed, and Cairne Bloodhoof encourage building momentum through earning additional gold, fast attacking Troops, and enemy control with area of effect stuns.
Bat Rider
- Type: AoE.
- Damage: Flying.
- Cost: Two Gold.
- Traits: Elemental and Bombard.
- Weak against: One-target units.
Cairne Bloodhoof
- Type: AoE Leader.
- Damage: Melee.
- Cost: Five Gold.
- Traits: Attack and Attack Stun.
- Weak against: One-target units.
- Leader ability: Your Horde minis have 20 percent increased Health.
Chain Lightning
- Type: AoE.
- Damage: Spell.
- Cost: Two Gold.
- Traits: Elemental.
- Weak against: One-target units.
Darkspear Troll
- Type: One-target.
- Damage: Ranged.
- Cost: Three Gold.
- Weak against: Squad units.
Execute
- Type: AoE.
- Damage: Spell.
- Cost: Three Gold.
- Weak against: One-target units.
Frostwolf Shaman
- Type: One-target.
- Damage: Ranged.
- Cost: Four Gold.
- Traits: Elementa and Healer.
- Weak against: Squad units.
Goblin Sapper
- Type: Squad.
- Damage: Siege Specialist.
- Cost: Two Gold.
- Traits: Siege Damage.
- Weak against: Area damage.
Grommash Hellscream
- Type: One-target Leader.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Tank and Bloodlust.
- Weak against: Squad units.
- Leader ability: All nearby friendly units gain Bloodlust.
Ogre Mage
- Type: AoE.
- Damage: Ranged.
- Cost: Five Gold.
- Traits: Elemental and Bloodlust.
- Weak against: One-target units.
Sneed
- Type: AoE.
- Damage: Melee.
- Cost: Five Gold.
- Traits: Tank, Armored, and Siege Damage.
- Weak against: One-target units.
- Leader ability: Gain two Gold anytime a Siege Damage unit destroys a Tower, opens a Chest, or captures a meeting stone.
Stonehoof Tauren
- Type: One-target.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Tank and Charge.
- Weak against: Squad units.
Warsong Grunts
- Type: Squad.
- Damage: Melee.
- Cost: Five Gold.
- Traits: Tank and Fury.
- Weak against: Area damage.
Warsong Raider
- Type: One-target.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Siege Damage, Fats, and Tank.
- Weak against: Squad units.
Undead
Undead Minis unite the necromancers, zombies, and skeletons into an army. The leaders —Bloodmage Thalnos, Baron Rivendare, and Sylvanas Windrunner—will help to cast strong spells and summon the dead.
Abomination
- Type: AoE.
- Damage: Melee.
- Cost: Six Gold.
- Traits: Tank and Hook.
- Weak against: One-target units.
Banshee
- Type: One-target.
- Damage: Ranged.
- Cost: Four Gold.
- Trait: Possession.
- Weak against: Squad units.
Baron Rivendare
- Type: One-target Leader.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Tank, Armored, Elemental, and Fast.
- Weak against: Squad units.
- Leader ability: Rivendare periodically summons Skeletons at buildings you control.
Bloodmage Thalnos
- Type: AoE Leader.
- Damage: Ranged.
- Cost: Four Gold.
- Traits: Elemental.
- Weak against: One-target units.
- Leader ability: Thalnos gains one Level for each Spell you play, until death.
Cheat Death
- Type: AoE.
- Damage: Spell.
- Cost: Three Gold.
- Weak against: One-target units.
Gargoyle
- Type: One-target.
- Damage: Flying.
- Cost: Four Gold.
- Traits: Tank, Siege Damage, and Armored.
- Weak against: Squad units.
Ghoul
- Type: One-target.
- Damage: Melee.
- Cost: Two Gold.
- Traits: Tank and Cannibalize.
- Weak against: Squad units.
Meat Magon
- Type: AoE.
- Damage: Ranged.
- Cost: Three Gold.
- Traits: Siege Damage, Longshot, and Bombard.
- Weak against: One-target units.
Necromancer
- Type: One-target.
- Damage: Ranged.
- Cost: Four Gold.
- Traits: Elemental and Summoner.
- Weak against: Squad units.
Plague Farmer
- Type: AoE.
- Damage: Ranged.
- Cost: Two Gold.
- Traits: Poisonous and Bombard.
- Weak against: One-target units.
Skeleton Party
- Type: Squad.
- Damage: Melee.
- Cost: Four Gold.
- Traits: Unbound, Elemental, and Frost.
- Weak against: Area damage.
Skeletons
- Type: Squad.
- Damage: Melee.
- Cost: Two Gold.
- Trait: Unbound.
- Weak against: Area damage.
Sylvanas Windrunner
- Type: One-target Leader.
- Damage: Ranged.
- Cost: Six Gold.
- Traits: Haunt.
- Weak against: Squad units.
- Leader ability: All Undead and Horde Minis gain 30 percent movement speed near Sylvanas.